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Direktori : /home2/vacivi36/vittasync.vacivitta.com.br/vittasync/node/src/ |
Current File : //home2/vacivi36/vittasync.vacivitta.com.br/vittasync/node/src/inspector_js_api.cc |
#include "base_object-inl.h" #include "inspector_agent.h" #include "inspector_io.h" #include "memory_tracker-inl.h" #include "node_external_reference.h" #include "util-inl.h" #include "v8-inspector.h" #include "v8.h" #include <memory> namespace node { namespace inspector { namespace { using v8::Context; using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::Global; using v8::HandleScope; using v8::Isolate; using v8::Local; using v8::MaybeLocal; using v8::NewStringType; using v8::Object; using v8::String; using v8::Uint32; using v8::Value; using v8_inspector::StringBuffer; using v8_inspector::StringView; std::unique_ptr<StringBuffer> ToProtocolString(Isolate* isolate, Local<Value> value) { TwoByteValue buffer(isolate, value); return StringBuffer::create(StringView(*buffer, buffer.length())); } struct LocalConnection { static std::unique_ptr<InspectorSession> Connect( Agent* inspector, std::unique_ptr<InspectorSessionDelegate> delegate) { return inspector->Connect(std::move(delegate), false); } static Local<String> GetClassName(Environment* env) { return FIXED_ONE_BYTE_STRING(env->isolate(), "Connection"); } }; struct MainThreadConnection { static std::unique_ptr<InspectorSession> Connect( Agent* inspector, std::unique_ptr<InspectorSessionDelegate> delegate) { return inspector->ConnectToMainThread(std::move(delegate), true); } static Local<String> GetClassName(Environment* env) { return FIXED_ONE_BYTE_STRING(env->isolate(), "MainThreadConnection"); } }; template <typename ConnectionType> class JSBindingsConnection : public BaseObject { public: class JSBindingsSessionDelegate : public InspectorSessionDelegate { public: JSBindingsSessionDelegate(Environment* env, JSBindingsConnection* connection) : env_(env), connection_(connection) { } void SendMessageToFrontend(const v8_inspector::StringView& message) override { Isolate* isolate = env_->isolate(); HandleScope handle_scope(isolate); Context::Scope context_scope(env_->context()); Local<Value> argument; if (!String::NewFromTwoByte(isolate, message.characters16(), NewStringType::kNormal, message.length()).ToLocal(&argument)) return; connection_->OnMessage(argument); } private: Environment* env_; BaseObjectPtr<JSBindingsConnection> connection_; }; JSBindingsConnection(Environment* env, Local<Object> wrap, Local<Function> callback) : BaseObject(env, wrap), callback_(env->isolate(), callback) { Agent* inspector = env->inspector_agent(); session_ = ConnectionType::Connect( inspector, std::make_unique<JSBindingsSessionDelegate>(env, this)); } void OnMessage(Local<Value> value) { auto result = callback_.Get(env()->isolate()) ->Call(env()->context(), object(), 1, &value); (void)result; } static void Bind(Environment* env, Local<Object> target) { Isolate* isolate = env->isolate(); Local<FunctionTemplate> tmpl = NewFunctionTemplate(isolate, JSBindingsConnection::New); tmpl->InstanceTemplate()->SetInternalFieldCount( JSBindingsConnection::kInternalFieldCount); SetProtoMethod(isolate, tmpl, "dispatch", JSBindingsConnection::Dispatch); SetProtoMethod( isolate, tmpl, "disconnect", JSBindingsConnection::Disconnect); SetConstructorFunction( env->context(), target, ConnectionType::GetClassName(env), tmpl); } static void New(const FunctionCallbackInfo<Value>& info) { Environment* env = Environment::GetCurrent(info); CHECK(info[0]->IsFunction()); Local<Function> callback = info[0].As<Function>(); new JSBindingsConnection(env, info.This(), callback); } // See https://github.com/nodejs/node/pull/46942 void Disconnect() { BaseObjectPtr<JSBindingsConnection> strong_ref{this}; session_.reset(); Detach(); } static void Disconnect(const FunctionCallbackInfo<Value>& info) { JSBindingsConnection* session; ASSIGN_OR_RETURN_UNWRAP(&session, info.Holder()); session->Disconnect(); } static void Dispatch(const FunctionCallbackInfo<Value>& info) { Environment* env = Environment::GetCurrent(info); JSBindingsConnection* session; ASSIGN_OR_RETURN_UNWRAP(&session, info.Holder()); CHECK(info[0]->IsString()); if (session->session_) { session->session_->Dispatch( ToProtocolString(env->isolate(), info[0])->string()); } } void MemoryInfo(MemoryTracker* tracker) const override { tracker->TrackField("callback", callback_); tracker->TrackFieldWithSize( "session", sizeof(*session_), "InspectorSession"); } SET_MEMORY_INFO_NAME(JSBindingsConnection) SET_SELF_SIZE(JSBindingsConnection) bool IsNotIndicativeOfMemoryLeakAtExit() const override { return true; // Binding connections emit events on their own. } private: std::unique_ptr<InspectorSession> session_; Global<Function> callback_; }; static bool InspectorEnabled(Environment* env) { Agent* agent = env->inspector_agent(); return agent->IsActive(); } void SetConsoleExtensionInstaller(const FunctionCallbackInfo<Value>& info) { Realm* realm = Realm::GetCurrent(info); CHECK_EQ(info.Length(), 1); CHECK(info[0]->IsFunction()); realm->set_inspector_console_extension_installer(info[0].As<Function>()); } void CallAndPauseOnStart(const FunctionCallbackInfo<v8::Value>& args) { Environment* env = Environment::GetCurrent(args); CHECK_GT(args.Length(), 1); CHECK(args[0]->IsFunction()); SlicedArguments call_args(args, /* start */ 2); env->inspector_agent()->PauseOnNextJavascriptStatement("Break on start"); v8::MaybeLocal<v8::Value> retval = args[0].As<v8::Function>()->Call(env->context(), args[1], call_args.length(), call_args.out()); if (!retval.IsEmpty()) { args.GetReturnValue().Set(retval.ToLocalChecked()); } } void InspectorConsoleCall(const FunctionCallbackInfo<Value>& info) { Environment* env = Environment::GetCurrent(info); Isolate* isolate = env->isolate(); Local<Context> context = isolate->GetCurrentContext(); CHECK_GE(info.Length(), 2); SlicedArguments call_args(info, /* start */ 2); if (InspectorEnabled(env)) { Local<Value> inspector_method = info[0]; CHECK(inspector_method->IsFunction()); if (!env->is_in_inspector_console_call()) { env->set_is_in_inspector_console_call(true); MaybeLocal<Value> ret = inspector_method.As<Function>()->Call(context, info.Holder(), call_args.length(), call_args.out()); env->set_is_in_inspector_console_call(false); if (ret.IsEmpty()) return; } } Local<Value> node_method = info[1]; CHECK(node_method->IsFunction()); USE(node_method.As<Function>()->Call(context, info.Holder(), call_args.length(), call_args.out())); } static void* GetAsyncTask(int64_t asyncId) { // The inspector assumes that when other clients use its asyncTask* API, // they use real pointers, or at least something aligned like real pointer. // In general it means that our task_id should always be even. // // On 32bit platforms, the 64bit asyncId would get truncated when converted // to a 32bit pointer. However, the javascript part will never enable // the async_hook on 32bit platforms, therefore the truncation will never // happen in practice. return reinterpret_cast<void*>(asyncId << 1); } template <void (Agent::*asyncTaskFn)(void*)> static void InvokeAsyncTaskFnWithId(const FunctionCallbackInfo<Value>& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsNumber()); int64_t task_id = args[0]->IntegerValue(env->context()).FromJust(); (env->inspector_agent()->*asyncTaskFn)(GetAsyncTask(task_id)); } static void AsyncTaskScheduledWrapper(const FunctionCallbackInfo<Value>& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsString()); Local<String> task_name = args[0].As<String>(); String::Value task_name_value(args.GetIsolate(), task_name); StringView task_name_view(*task_name_value, task_name_value.length()); CHECK(args[1]->IsNumber()); int64_t task_id = args[1]->IntegerValue(env->context()).FromJust(); void* task = GetAsyncTask(task_id); CHECK(args[2]->IsBoolean()); bool recurring = args[2]->BooleanValue(args.GetIsolate()); env->inspector_agent()->AsyncTaskScheduled(task_name_view, task, recurring); } static void RegisterAsyncHookWrapper(const FunctionCallbackInfo<Value>& args) { Environment* env = Environment::GetCurrent(args); CHECK(args[0]->IsFunction()); Local<Function> enable_function = args[0].As<Function>(); CHECK(args[1]->IsFunction()); Local<Function> disable_function = args[1].As<Function>(); env->inspector_agent()->RegisterAsyncHook(env->isolate(), enable_function, disable_function); } void IsEnabled(const FunctionCallbackInfo<Value>& args) { Environment* env = Environment::GetCurrent(args); args.GetReturnValue().Set(env->inspector_agent()->IsListening()); } void Open(const FunctionCallbackInfo<Value>& args) { Environment* env = Environment::GetCurrent(args); Agent* agent = env->inspector_agent(); if (args.Length() > 0 && args[0]->IsUint32()) { uint32_t port = args[0].As<Uint32>()->Value(); CHECK_LE(port, std::numeric_limits<uint16_t>::max()); ExclusiveAccess<HostPort>::Scoped host_port(agent->host_port()); host_port->set_port(static_cast<int>(port)); } if (args.Length() > 1 && args[1]->IsString()) { Utf8Value host(env->isolate(), args[1].As<String>()); ExclusiveAccess<HostPort>::Scoped host_port(agent->host_port()); host_port->set_host(*host); } agent->StartIoThread(); } void WaitForDebugger(const FunctionCallbackInfo<Value>& args) { Environment* env = Environment::GetCurrent(args); Agent* agent = env->inspector_agent(); if (agent->IsActive()) agent->WaitForConnect(); args.GetReturnValue().Set(agent->IsActive()); } void Url(const FunctionCallbackInfo<Value>& args) { Environment* env = Environment::GetCurrent(args); std::string url = env->inspector_agent()->GetWsUrl(); if (url.empty()) { return; } args.GetReturnValue().Set(OneByteString(env->isolate(), url.c_str())); } void Initialize(Local<Object> target, Local<Value> unused, Local<Context> context, void* priv) { Environment* env = Environment::GetCurrent(context); Isolate* isolate = env->isolate(); v8::Local<v8::Function> consoleCallFunc = NewFunctionTemplate(isolate, InspectorConsoleCall, v8::Local<v8::Signature>(), v8::ConstructorBehavior::kThrow, v8::SideEffectType::kHasSideEffect) ->GetFunction(context) .ToLocalChecked(); auto name_string = FIXED_ONE_BYTE_STRING(isolate, "consoleCall"); target->Set(context, name_string, consoleCallFunc).Check(); consoleCallFunc->SetName(name_string); SetMethod(context, target, "setConsoleExtensionInstaller", SetConsoleExtensionInstaller); SetMethod(context, target, "callAndPauseOnStart", CallAndPauseOnStart); SetMethod(context, target, "open", Open); SetMethodNoSideEffect(context, target, "url", Url); SetMethod(context, target, "waitForDebugger", WaitForDebugger); SetMethod(context, target, "asyncTaskScheduled", AsyncTaskScheduledWrapper); SetMethod(context, target, "asyncTaskCanceled", InvokeAsyncTaskFnWithId<&Agent::AsyncTaskCanceled>); SetMethod(context, target, "asyncTaskStarted", InvokeAsyncTaskFnWithId<&Agent::AsyncTaskStarted>); SetMethod(context, target, "asyncTaskFinished", InvokeAsyncTaskFnWithId<&Agent::AsyncTaskFinished>); SetMethod(context, target, "registerAsyncHook", RegisterAsyncHookWrapper); SetMethodNoSideEffect(context, target, "isEnabled", IsEnabled); Local<String> console_string = FIXED_ONE_BYTE_STRING(isolate, "console"); // Grab the console from the binding object and expose those to our binding // layer. Local<Object> binding = context->GetExtrasBindingObject(); target ->Set(context, console_string, binding->Get(context, console_string).ToLocalChecked()) .Check(); JSBindingsConnection<LocalConnection>::Bind(env, target); JSBindingsConnection<MainThreadConnection>::Bind(env, target); } } // namespace void RegisterExternalReferences(ExternalReferenceRegistry* registry) { registry->Register(InspectorConsoleCall); registry->Register(SetConsoleExtensionInstaller); registry->Register(CallAndPauseOnStart); registry->Register(Open); registry->Register(Url); registry->Register(WaitForDebugger); registry->Register(AsyncTaskScheduledWrapper); registry->Register(InvokeAsyncTaskFnWithId<&Agent::AsyncTaskCanceled>); registry->Register(InvokeAsyncTaskFnWithId<&Agent::AsyncTaskStarted>); registry->Register(InvokeAsyncTaskFnWithId<&Agent::AsyncTaskFinished>); registry->Register(RegisterAsyncHookWrapper); registry->Register(IsEnabled); registry->Register(JSBindingsConnection<LocalConnection>::New); registry->Register(JSBindingsConnection<LocalConnection>::Dispatch); registry->Register(JSBindingsConnection<LocalConnection>::Disconnect); registry->Register(JSBindingsConnection<MainThreadConnection>::New); registry->Register(JSBindingsConnection<MainThreadConnection>::Dispatch); registry->Register(JSBindingsConnection<MainThreadConnection>::Disconnect); } } // namespace inspector } // namespace node NODE_BINDING_CONTEXT_AWARE_INTERNAL(inspector, node::inspector::Initialize) NODE_BINDING_EXTERNAL_REFERENCE(inspector, node::inspector::RegisterExternalReferences)