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// // SPDX-License-Identifier: BSD-3-Clause // Copyright Contributors to the OpenEXR Project. // // clang-format off #ifndef _PyImathVec3Impl_h_ #define _PyImathVec3Impl_h_ // // This .C file was turned into a header file so that instantiations // of the various V3* types can be spread across multiple files in // order to work around MSVC limitations. // #include <Python.h> #include <boost/python.hpp> #include <boost/python/make_constructor.hpp> #include <boost/format.hpp> #include <ImathVec.h> #include <ImathVecAlgo.h> #include "PyImath.h" #include "PyImathVec.h" #include "PyImathDecorators.h" #include "PyImathMathExc.h" namespace PyImath { using namespace boost::python; using namespace IMATH_NAMESPACE; template <class T> struct Vec4Name { static const char *value(); }; // create a new default constructor that initializes Vec3<T> to zero. template <class T> static Vec4<T> * Vec4_construct_default() { return new Vec4<T>(T(0),T(0),T(0),T(0)); } template <class T> static Vec4<T> * Vec4_object_constructor1(const object &obj) { Vec4<T> res; extract<Vec4<int> > e1(obj); extract<Vec4<float> > e2(obj); extract<Vec4<double> > e3(obj); extract<tuple> e4(obj); extract<double> e5(obj); extract<list> e6(obj); if(e1.check()) { res = e1(); } else if(e2.check()) { res = e2(); } else if(e3.check()) { res = e3(); } else if(e4.check()) { tuple t = e4(); if(t.attr("__len__")() == 4) { res.x = extract<T>(t[0]); res.y = extract<T>(t[1]); res.z = extract<T>(t[2]); res.w = extract<T>(t[3]); } else throw std::invalid_argument ("tuple must have length of 4"); } else if(e5.check()) { T a = (T) e5(); res = IMATH_NAMESPACE::Vec4<T>(a, a, a, a); } else if(e6.check()) { list l = e6(); if(l.attr("__len__")() == 4) { res.x = extract<T>(l[0]); res.y = extract<T>(l[1]); res.z = extract<T>(l[2]); res.w = extract<T>(l[3]); } else throw std::invalid_argument ("list must have length of 4"); } else throw std::invalid_argument ("invalid parameters passed to Vec4 constructor"); Vec4<T> *v = new Vec4<T>; *v = res; return v; } template <class T> static Vec4<T> * Vec4_object_constructor2(const object &obj1, const object &obj2, const object &obj3, const object& obj4) { extract<double> e1(obj1); extract<double> e2(obj2); extract<double> e3(obj3); extract<double> e4(obj4); Vec4<T> *v = new Vec4<T>; if(e1.check()) { v->x = (T) e1();} else { throw std::invalid_argument ("invalid parameters passed to Vec4 constructor"); } if(e2.check()) { v->y = (T) e2();} else { throw std::invalid_argument ("invalid parameters passed to Vec4 constructor"); } if(e3.check()) { v->z = (T) e3();} else { throw std::invalid_argument ("invalid parameters passed to Vec4 constructor"); } if(e4.check()) { v->w = (T) e4();} else { throw std::invalid_argument ("invalid parameters passed to Vec4 constructor"); } return v; } // Implementations of str and repr are same here, // but we'll specialize repr for float and double to make them exact. template <class T> static std::string Vec4_str(const Vec4<T> &v) { std::stringstream stream; stream << Vec4Name<T>::value() << "(" << v.x << ", " << v.y << ", " << v.z << ", " << v.w << ")"; return stream.str(); } template <class T> static std::string Vec4_repr(const Vec4<T> &v) { std::stringstream stream; stream << Vec4Name<T>::value() << "(" << v.x << ", " << v.y << ", " << v.z << ", " << v.w << ")"; return stream.str(); } template <class T> static T Vec4_dot(const IMATH_NAMESPACE::Vec4<T> &v, const IMATH_NAMESPACE::Vec4<T> &other) { MATH_EXC_ON; return v.dot(other); } template <class T> static FixedArray<T> Vec4_dot_Vec4Array(const IMATH_NAMESPACE::Vec4<T> &va, const FixedArray<IMATH_NAMESPACE::Vec4<T> > &vb) { PY_IMATH_LEAVE_PYTHON; size_t len = vb.len(); FixedArray<T> f(len); for (size_t i = 0; i < len; ++i) f[i] = va.dot(vb[i]); return f; } template <class T> static T Vec4_length(const IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.length(); } template <class T> static T Vec4_length2(const IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.length2(); } template <class T> static const Vec4<T> & Vec4_normalize(IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.normalize(); } template <class T> static const Vec4<T> & Vec4_normalizeExc(IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.normalizeExc(); } template <class T> static const Vec4<T> & Vec4_normalizeNonNull(IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.normalizeNonNull(); } template <class T> static Vec4<T> Vec4_normalized(const IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.normalized(); } template <class T> static Vec4<T> Vec4_normalizedExc(const IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.normalizedExc(); } template <class T> static Vec4<T> Vec4_normalizedNonNull(const IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.normalizedNonNull(); } template <class T> static const Vec4<T> & Vec4_negate(IMATH_NAMESPACE::Vec4<T> &v) { MATH_EXC_ON; return v.negate(); } template <class T> static Vec4<T> orthogonal(const Vec4<T> &v, const Vec4<T> &v0) { MATH_EXC_ON; return IMATH_NAMESPACE::orthogonal(v, v0); } template <class T> static Vec4<T> project(const Vec4<T> &v, const Vec4<T> &v0) { MATH_EXC_ON; return IMATH_NAMESPACE::project(v0, v); } template <class T> static Vec4<T> reflect(const Vec4<T> &v, const Vec4<T> &v0) { MATH_EXC_ON; return IMATH_NAMESPACE::reflect(v, v0); } template <class T> static void setValue(Vec4<T> &v, T a, T b, T c, T d) { v.x = a; v.y = b; v.z = c; v.w = d; } template <class T> static Vec4<T> Vec4_add (const Vec4<T> &v, const Vec4<T> &w) { MATH_EXC_ON; return v + w; } template <class T> static Vec4<T> Vec4_sub (const Vec4<T> &v, const Vec4<T> &w) { MATH_EXC_ON; return v - w; } template <class T> static Vec4<T> Vec4_neg (const Vec4<T> &v) { MATH_EXC_ON; return -v; } template <class T, class U> static Vec4<T> Vec4_mul (const Vec4<T> &v, Vec4<U> &w) { MATH_EXC_ON; Vec4<T> w2 (w); return v * w2; } template <class T> static Vec4<T> Vec4_mulT (const Vec4<T> &v, T t) { MATH_EXC_ON; return v * t; } template <class T> static FixedArray<IMATH_NAMESPACE::Vec4<T> > Vec4_mulTArray (const Vec4<T> &v, const FixedArray<T> &t) { PY_IMATH_LEAVE_PYTHON; size_t len = t.len(); FixedArray<IMATH_NAMESPACE::Vec4<T> > retval(len); for (size_t i=0; i<len; ++i) retval[i] = v*t[i]; return retval; } template <class T> static FixedArray<IMATH_NAMESPACE::Vec4<T> > Vec4_rmulTArray (const Vec4<T> &v, const FixedArray<T> &t) { return Vec4_mulTArray(v,t); } template <class T,class S> static Vec4<T> Vec4_div (Vec4<T> &v, Vec4<S> &w) { MATH_EXC_ON; return v / w; } template <class T> static Vec4<T> Vec4_rmulT (Vec4<T> &v, T t) { MATH_EXC_ON; return t * v; } template <class T, class U> static const Vec4<T> & Vec4_imulV(Vec4<T> &v, const Vec4<U> &w) { MATH_EXC_ON; return v *= w; } template <class T> static const Vec4<T> & Vec4_imulT(IMATH_NAMESPACE::Vec4<T> &v, T t) { MATH_EXC_ON; return v *= t; } template <class T, class U> static Vec4<T> Vec4_mulM44 (Vec4<T> &v, const Matrix44<U> &m) { MATH_EXC_ON; return v * m; } template <class T> static const Vec4<T> & Vec4_idivObj(IMATH_NAMESPACE::Vec4<T> &v, const object &o) { MATH_EXC_ON; Vec4<T> v2; if (PyImath::V4<T>::convert (o.ptr(), &v2)) { return v /= v2; } else { extract<double> e(o); if (e.check()) return v /= (T) e(); else throw std::invalid_argument ("V4 division expects an argument " "convertible to a V4"); } } template <class T> static Vec4<T> Vec4_subT(const Vec4<T> &v, T a) { MATH_EXC_ON; Vec4<T> w; setValue(w, (T) (v.x - a), (T) (v.y - a), (T) (v.z - a), (T) (v.w - a)); return w; } template <class T,class BoostPyType> static Vec4<T> Vec4_subTuple(const Vec4<T> &v, const BoostPyType &t) { MATH_EXC_ON; Vec4<T> w; if(t.attr("__len__")() == 4) { w.x = v.x - extract<T>(t[0]); w.y = v.y - extract<T>(t[1]); w.z = v.z - extract<T>(t[2]); w.w = v.w - extract<T>(t[3]); } else throw std::invalid_argument ("tuple must have length of 4"); return w; } template <class T> static Vec4<T> Vec4_rsubT(const Vec4<T> &v, T a) { MATH_EXC_ON; Vec4<T> w(a - v.x, a - v.y, a - v.z, a - v.w); return w; } template <class T, class BoostPyType> static Vec4<T> Vec4_rsubTuple(const Vec4<T> &v, const BoostPyType &t) { MATH_EXC_ON; Vec4<T> w; if(t.attr("__len__")() == 4) { w.x = extract<T>(t[0]) - v.x; w.y = extract<T>(t[1]) - v.y; w.z = extract<T>(t[2]) - v.z; w.w = extract<T>(t[3]) - v.w; } else throw std::invalid_argument ("tuple must have length of 4"); return w; } template <class T, class BoostPyType> static Vec4<T> Vec4_addTuple(const Vec4<T> &v, const BoostPyType &t) { MATH_EXC_ON; Vec4<T> w; if(t.attr("__len__")() == 4) { w.x = v.x + extract<T>(t[0]); w.y = v.y + extract<T>(t[1]); w.z = v.z + extract<T>(t[2]); w.w = v.w + extract<T>(t[3]); } else throw std::invalid_argument ("tuple must have length of 4"); return w; } template <class T> static Vec4<T> Vec4_addT(const Vec4<T> &v, T a) { MATH_EXC_ON; Vec4<T> w; setValue(w, (T) (v.x + a), (T) (v.y + a), (T) (v.z + a), (T) (v.w + a)); return w; } template <class T, class U> static Vec4<T> Vec4_addV(const Vec4<T> &v, const Vec4<U> &w) { MATH_EXC_ON; return v + w; } template <class T, class U> static const Vec4<T> & Vec4_iaddV(Vec4<T> &v, const Vec4<U> &w) { MATH_EXC_ON; return v += w; } template <class T, class U> static Vec4<T> Vec4_subV(const Vec4<T> &v, const Vec4<U> &w) { MATH_EXC_ON; return v - w; } template <class T, class U> static const Vec4<T> & Vec4_isubV(Vec4<T> &v, const Vec4<U> &w) { MATH_EXC_ON; return v -= w; } template <class T> static Vec4<T> mult(const Vec4<T> &v, tuple t) { MATH_EXC_ON; Vec4<T> w; if(t.attr("__len__")() == 1){ w.x = v.x*extract<T>(t[0]); w.y = v.y*extract<T>(t[0]); w.z = v.z*extract<T>(t[0]); w.w = v.w*extract<T>(t[0]); } else if(t.attr("__len__")() == 4){ w.x = v.x*extract<T>(t[0]); w.y = v.y*extract<T>(t[1]); w.z = v.z*extract<T>(t[2]); w.w = v.w*extract<T>(t[3]); } else throw std::invalid_argument ("tuple must have length of 1 or 4"); return w; } template <class T, class U> static const Vec4<T> & Vec4_imulM44 (Vec4<T> &v, const Matrix44<U> &m) { MATH_EXC_ON; return v *= m; } template <class T, class BoostPyType> static Vec4<T> Vec4_divTuple(const Vec4<T> &v, const BoostPyType &t) { if(t.attr("__len__")() == 4) { T x = extract<T>(t[0]); T y = extract<T>(t[1]); T z = extract<T>(t[2]); T w = extract<T>(t[3]); if(x != T(0) && y != T(0) && z != T(0) && w != T(0)) return Vec4<T>(v.x / x, v.y / y, v.z / z, v.w / w); else throw std::domain_error ("Division by zero"); } else throw std::invalid_argument ("Vec4 expects tuple of length 4"); } template <class T, class BoostPyType> static Vec4<T> Vec4_rdivTuple(const Vec4<T> &v, const BoostPyType &t) { MATH_EXC_ON; Vec4<T> res; if(t.attr("__len__")() == 4) { T x = extract<T>(t[0]); T y = extract<T>(t[1]); T z = extract<T>(t[2]); T w = extract<T>(t[3]); if(v.x != T(0) && v.y != T(0) && v.z != T(0) && v.w != T(0)){ setValue(res, (T) (x / v.x), (T) (y / v.y), (T) (z / v.z), (T) (w / v.w)); } else throw std::domain_error ("Division by zero"); } else throw std::invalid_argument ("tuple must have length of 4"); return res; } template <class T> static Vec4<T> Vec4_divT(const Vec4<T> &v, T a) { MATH_EXC_ON; Vec4<T> res; if(a != T(0)){ setValue(res, (T) (v.x / a), (T) (v.y / a), (T) (v.z / a), (T) (v.w / a)); } else throw std::domain_error ("Division by zero"); return res; } template <class T> static Vec4<T> Vec4_rdivT(const Vec4<T> &v, T a) { MATH_EXC_ON; Vec4<T> res; if(v.x != T(0) && v.y != T(0) && v.z != T(0) && v.w != T(0)){ setValue(res, (T) (a / v.x), (T) (a / v.y), (T) (a / v.z), (T) (a / v.w)); } else throw std::domain_error ("Division by zero"); return res; } template <class T> static Vec4<T> Vec4_Vec4_mulT(const Vec4<T>& v, const Vec4<T>& w) { MATH_EXC_ON; return v*w; } template <class T> static Vec4<T> Vec4_Vec4_divT(const Vec4<T>& v, const Vec4<T>& w) { MATH_EXC_ON; return v/w; } template <class T> static bool lessThan(const Vec4<T> &v, const object &obj) { extract<Vec4<T> > e1(obj); extract<tuple> e2(obj); Vec4<T> res; if(e1.check()) { res = e1(); } else if(e2.check()) { tuple t = e2(); T x = extract<T>(t[0]); T y = extract<T>(t[1]); T z = extract<T>(t[2]); T w = extract<T>(t[3]); setValue(res,x,y,z,w); } else throw std::invalid_argument ("invalid parameters passed to operator <"); bool isLessThan = (v.x <= res.x && v.y <= res.y && v.z <= res.z && v.w <= res.w) && v != res; return isLessThan; } template <class T> static bool greaterThan(const Vec4<T> &v, const object &obj) { extract<Vec4<T> > e1(obj); extract<tuple> e2(obj); Vec4<T> res; if(e1.check()) { res = e1(); } else if(e2.check()) { tuple t = e2(); T x = extract<T>(t[0]); T y = extract<T>(t[1]); T z = extract<T>(t[2]); T w = extract<T>(t[3]); setValue(res,x,y,z,w); } else throw std::invalid_argument ("invalid parameters passed to operator >"); bool isGreaterThan = (v.x >= res.x && v.y >= res.y && v.z >= res.z && v.w >= res.w) && v != res; return isGreaterThan; } template <class T> static bool lessThanEqual(const Vec4<T> &v, const object &obj) { extract<Vec4<T> > e1(obj); extract<tuple> e2(obj); Vec4<T> res; if(e1.check()) { res = e1(); } else if(e2.check()) { tuple t = e2(); T x = extract<T>(t[0]); T y = extract<T>(t[1]); T z = extract<T>(t[2]); T w = extract<T>(t[2]); setValue(res,x,y,z,w); } else throw std::invalid_argument ("invalid parameters passed to operator <="); bool isLessThanEqual = (v.x <= res.x && v.y <= res.y && v.z <= res.z && v.w <= res.w); return isLessThanEqual; } template <class T> static bool greaterThanEqual(const Vec4<T> &v, const object &obj) { extract<Vec4<T> > e1(obj); extract<tuple> e2(obj); Vec4<T> res; if(e1.check()) { res = e1(); } else if(e2.check()) { tuple t = e2(); T x = extract<T>(t[0]); T y = extract<T>(t[1]); T z = extract<T>(t[2]); T w = extract<T>(t[3]); setValue(res,x,y,z,w); } else throw std::invalid_argument ("invalid parameters passed to operator >="); bool isGreaterThanEqual = (v.x >= res.x && v.y >= res.y && v.z >= res.z && v.w >= res.w); return isGreaterThanEqual; } template <class T> static bool equalWithAbsErrorObj(const Vec4<T> &v, const object &obj1, const object &obj2) { extract<Vec4<int> > e1(obj1); extract<Vec4<float> > e2(obj1); extract<Vec4<double> > e3(obj1); extract<tuple> e4(obj1); extract<double> e5(obj2); Vec4<T> res; if(e1.check()) { res = e1(); } else if(e2.check()) { res = e2(); } else if(e3.check()) { res = e3(); } else if(e4.check()) { tuple t = e4(); if(t.attr("__len__")() == 4) { res.x = extract<T>(t[0]); res.y = extract<T>(t[1]); res.z = extract<T>(t[2]); res.z = extract<T>(t[3]); } else throw std::invalid_argument ("tuple of length 4 expected"); } else throw std::invalid_argument ("invalid parameters passed to equalWithAbsError"); if(e5.check()) { return v.equalWithAbsError(res, (T) e5()); } else throw std::invalid_argument ("invalid parameters passed to equalWithAbsError"); } template <class T> static bool equalWithRelErrorObj(const Vec4<T> &v, const object &obj1, const object &obj2) { extract<Vec4<int> > e1(obj1); extract<Vec4<float> > e2(obj1); extract<Vec4<double> > e3(obj1); extract<tuple> e4(obj1); extract<double> e5(obj2); Vec4<T> res; if(e1.check()) { res = e1(); } else if(e2.check()) { res = e2(); } else if(e3.check()) { res = e3(); } else if(e4.check()) { tuple t = e4(); if(t.attr("__len__")() == 4) { res.x = extract<T>(t[0]); res.y = extract<T>(t[1]); res.z = extract<T>(t[2]); res.w = extract<T>(t[3]); } else throw std::invalid_argument ("tuple of length 4 expected"); } else throw std::invalid_argument ("invalid parameters passed to equalWithRelError"); if(e5.check()) { return v.equalWithRelError(res, (T) e5()); } else throw std::invalid_argument ("invalid parameters passed to equalWithRelError"); } template <class T> static bool equal(const Vec4<T> &v, const tuple &t) { Vec4<T> res; if(t.attr("__len__")() == 4) { res.x = extract<T>(t[0]); res.y = extract<T>(t[1]); res.z = extract<T>(t[2]); res.w = extract<T>(t[3]); return (v == res); } else throw std::invalid_argument ("tuple of length 4 expected"); } template <class T> static bool notequal(const Vec4<T> &v, const tuple &t) { Vec4<T> res; if(t.attr("__len__")() == 4) { res.x = extract<T>(t[0]); res.y = extract<T>(t[1]); res.z = extract<T>(t[2]); res.w = extract<T>(t[3]); return (v != res); } else throw std::invalid_argument ("tuple of length 4 expected"); } // Trick to register methods for float-only-based vectors template <class T, IMATH_ENABLE_IF(!std::is_integral<T>::value)> void register_Vec4_floatonly(class_<Vec4<T>>& vec4_class) { vec4_class .def("length", &Vec4_length<T>,"length() magnitude of the vector") .def("normalize", &Vec4_normalize<T>,return_internal_reference<>(), "v.normalize() destructively normalizes v and returns a reference to it") .def("normalizeExc", &Vec4_normalizeExc<T>,return_internal_reference<>(), "v.normalizeExc() destructively normalizes V and returns a reference to it, throwing an exception if length() == 0") .def("normalizeNonNull", &Vec4_normalizeNonNull<T>,return_internal_reference<>(), "v.normalizeNonNull() destructively normalizes V and returns a reference to it, faster if lngth() != 0") .def("normalized", &Vec4_normalized<T>, "v.normalized() returns a normalized copy of v") .def("normalizedExc", &Vec4_normalizedExc<T>, "v.normalizedExc() returns a normalized copy of v, throwing an exception if length() == 0") .def("normalizedNonNull", &Vec4_normalizedNonNull<T>, "v.normalizedNonNull() returns a normalized copy of v, faster if lngth() != 0") .def("orthogonal", &orthogonal<T>) .def("project", &project<T>) .def("reflect", &reflect<T>) ; } template <class T, IMATH_ENABLE_IF(std::is_integral<T>::value)> void register_Vec4_floatonly(class_<Vec4<T>>& vec4_class) { } template <class T> class_<Vec4<T> > register_Vec4() { typedef PyImath::StaticFixedArray<Vec4<T>,T,4> Vec4_helper; class_<Vec4<T> > vec4_class(Vec4Name<T>::value(), Vec4Name<T>::value(),init<Vec4<T> >("copy construction")); vec4_class .def("__init__",make_constructor(Vec4_construct_default<T>),"initialize to (0,0,0,0)") .def("__init__",make_constructor(Vec4_object_constructor1<T>)) .def("__init__",make_constructor(Vec4_object_constructor2<T>)) .def_readwrite("x", &Vec4<T>::x) .def_readwrite("y", &Vec4<T>::y) .def_readwrite("z", &Vec4<T>::z) .def_readwrite("w", &Vec4<T>::w) .def("baseTypeEpsilon", &Vec4<T>::baseTypeEpsilon,"baseTypeEpsilon() epsilon value of the base type of the vector") .staticmethod("baseTypeEpsilon") .def("baseTypeMax", &Vec4<T>::baseTypeMax,"baseTypeMax() max value of the base type of the vector") .staticmethod("baseTypeMax") .def("baseTypeLowest", &Vec4<T>::baseTypeLowest,"baseTypeLowest() largest negative value of the base type of the vector") .staticmethod("baseTypeLowest") .def("baseTypeSmallest", &Vec4<T>::baseTypeSmallest,"baseTypeSmallest() smallest value of the base type of the vector") .staticmethod("baseTypeSmallest") .def("dimensions", &Vec4<T>::dimensions,"dimensions() number of dimensions in the vector") .staticmethod("dimensions") .def("dot", &Vec4_dot<T>,"v1.dot(v2) inner product of the two vectors") .def("dot", &Vec4_dot_Vec4Array<T>,"v1.dot(v2) array inner product") .def("equalWithAbsError", &Vec4<T>::equalWithAbsError, "v1.equalWithAbsError(v2) true if the elements " "of v1 and v2 are the same with an absolute error of no more than e, " "i.e., abs(v1[i] - v2[i]) <= e") .def("equalWithAbsError", &equalWithAbsErrorObj<T>) .def("equalWithRelError", &Vec4<T>::equalWithRelError, "v1.equalWithAbsError(v2) true if the elements " "of v1 and v2 are the same with an absolute error of no more than e, " "i.e., abs(v1[i] - v2[i]) <= e * abs(v1[i])") .def("equalWithRelError", &equalWithRelErrorObj<T>) .def("length2", &Vec4_length2<T>,"length2() square magnitude of the vector") .def("__len__", Vec4_helper::len) .def("__getitem__", Vec4_helper::getitem,return_value_policy<copy_non_const_reference>()) .def("__setitem__", Vec4_helper::setitem) .def("negate", &Vec4_negate<T>, return_internal_reference<>()) .def("setValue", &setValue<T>) .def("__neg__", &Vec4_neg<T>) .def("__mul__", &Vec4_mul<T, int>) .def("__mul__", &Vec4_mul<T, float>) .def("__mul__", &Vec4_mul<T, double>) .def("__mul__", &Vec4_mulT<T>) .def("__mul__", &Vec4_mulTArray<T>) .def("__rmul__", &Vec4_rmulT<T>) .def("__rmul__", &Vec4_rmulTArray<T>) .def("__imul__", &Vec4_imulV<T, int>,return_internal_reference<>()) .def("__imul__", &Vec4_imulV<T, float>,return_internal_reference<>()) .def("__imul__", &Vec4_imulV<T, double>,return_internal_reference<>()) .def("__imul__", &Vec4_imulT<T>,return_internal_reference<>()) .def("__div__", &Vec4_Vec4_divT<T>) .def("__truediv__", &Vec4_Vec4_divT<T>) .def("__mul__", &Vec4_mulM44<T, float>) .def("__mul__", &Vec4_mulM44<T, double>) .def("__mul__", &Vec4_Vec4_mulT<T>) .def("__div__", &Vec4_div<T,int>) .def("__div__", &Vec4_div<T,float>) .def("__div__", &Vec4_div<T,double>) .def("__div__", &Vec4_divTuple<T,tuple>) .def("__div__", &Vec4_divTuple<T,list>) .def("__div__", &Vec4_divT<T>) .def("__truediv__", &Vec4_div<T,int>) .def("__truediv__", &Vec4_div<T,float>) .def("__truediv__", &Vec4_div<T,double>) .def("__truediv__", &Vec4_divTuple<T,tuple>) .def("__truediv__", &Vec4_divTuple<T,list>) .def("__truediv__", &Vec4_divT<T>) .def("__rdiv__", &Vec4_rdivTuple<T,tuple>) .def("__rdiv__", &Vec4_rdivTuple<T,list>) .def("__rdiv__", &Vec4_rdivT<T>) .def("__rtruediv__", &Vec4_rdivTuple<T,tuple>) .def("__rtruediv__", &Vec4_rdivTuple<T,list>) .def("__rtruediv__", &Vec4_rdivT<T>) .def("__idiv__", &Vec4_idivObj<T>,return_internal_reference<>()) .def("__itruediv__", &Vec4_idivObj<T>,return_internal_reference<>()) .def("__xor__", &Vec4_dot<T>) .def(self == self) // NOSONAR - suppress SonarCloud bug report. .def(self != self) // NOSONAR - suppress SonarCloud bug report. .def("__add__", &Vec4_add<T>) .def("__add__", &Vec4_addV<T, int>) .def("__add__", &Vec4_addV<T, float>) .def("__add__", &Vec4_addV<T, double>) .def("__add__", &Vec4_addT<T>) .def("__add__", &Vec4_addTuple<T,tuple>) .def("__add__", &Vec4_addTuple<T,list>) .def("__radd__", &Vec4_addT<T>) .def("__radd__", &Vec4_addTuple<T,tuple>) .def("__radd__", &Vec4_addTuple<T,list>) .def("__radd__", &Vec4_add<T>) .def("__iadd__", &Vec4_iaddV<T, int>, return_internal_reference<>()) .def("__iadd__", &Vec4_iaddV<T, float>, return_internal_reference<>()) .def("__iadd__", &Vec4_iaddV<T, double>, return_internal_reference<>()) .def("__sub__", &Vec4_sub<T>) .def("__sub__", &Vec4_subV<T, int>) .def("__sub__", &Vec4_subV<T, float>) .def("__sub__", &Vec4_subV<T, double>) .def("__sub__", &Vec4_subT<T>) .def("__sub__", &Vec4_subTuple<T,tuple>) .def("__sub__", &Vec4_subTuple<T,list>) .def("__rsub__", &Vec4_rsubT<T>) .def("__rsub__", &Vec4_rsubTuple<T,tuple>) .def("__rsub__", &Vec4_rsubTuple<T,list>) .def("__isub__", &Vec4_isubV<T, int>, return_internal_reference<>()) .def("__isub__", &Vec4_isubV<T, float>, return_internal_reference<>()) .def("__isub__", &Vec4_isubV<T, double>, return_internal_reference<>()) .def("__mul__", &mult<T>) .def("__rmul__", &mult<T>) .def("__imul__", &Vec4_imulM44<T, float>, return_internal_reference<>()) .def("__imul__", &Vec4_imulM44<T, double>, return_internal_reference<>()) .def("__lt__", &lessThan<T>) .def("__gt__", &greaterThan<T>) .def("__le__", &lessThanEqual<T>) .def("__ge__", &greaterThanEqual<T>) .def("__eq__", &equal<T>) .def("__ne__", ¬equal<T>) //.def(self_ns::str(self)) .def("__str__",&Vec4_str<T>) .def("__repr__",&Vec4_repr<T>) ; register_Vec4_floatonly<T>(vec4_class); decoratecopy(vec4_class); //add_swizzle3_operators(v3f_class); return vec4_class; } } // namespace PyImath #endif // _PyImathVec4Impl_h_