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// // SPDX-License-Identifier: BSD-3-Clause // Copyright (c) Contributors to the OpenEXR Project. // //----------------------------------------------------------------------------- // // Code examples that show how class TiledInputFile and // class TiledOutputFile can be used to read and write // OpenEXR image files with an arbitrary set of channels. // //----------------------------------------------------------------------------- #include <ImfTiledOutputFile.h> #include <ImfTiledInputFile.h> #include <ImfChannelList.h> #include <ImfStringAttribute.h> #include <ImfMatrixAttribute.h> #include <ImfArray.h> #include "drawImage.h" #include <iostream> #include "namespaceAlias.h" using namespace IMF; using namespace std; using namespace IMATH_NAMESPACE; void writeTiled1 (const char fileName[], Array2D<GZ> &pixels, int width, int height, int tileWidth, int tileHeight) { Header header (width, height); header.channels().insert ("G", Channel (IMF::HALF)); header.channels().insert ("Z", Channel (IMF::FLOAT)); header.setTileDescription (TileDescription (tileWidth, tileHeight, ONE_LEVEL)); TiledOutputFile out (fileName, header); FrameBuffer frameBuffer; frameBuffer.insert ("G", // name Slice (IMF::HALF, // type (char *) &pixels[0][0].g, // base sizeof (pixels[0][0]) * 1, // xStride sizeof (pixels[0][0]) * width)); // yStride frameBuffer.insert ("Z", // name Slice (IMF::FLOAT, // type (char *) &pixels[0][0].z, // base sizeof (pixels[0][0]) * 1, // xStride sizeof (pixels[0][0]) * width)); // yStride out.setFrameBuffer (frameBuffer); out.writeTiles (0, out.numXTiles() - 1, 0, out.numYTiles() - 1); } void readTiled1 (const char fileName[], Array2D<GZ> &pixels, int &width, int &height) { TiledInputFile in (fileName); Box2i dw = in.header().dataWindow(); width = dw.max.x - dw.min.x + 1; height = dw.max.y - dw.min.y + 1; int dx = dw.min.x; int dy = dw.min.y; pixels.resizeErase (height, width); FrameBuffer frameBuffer; frameBuffer.insert ("G", // name Slice (IMF::HALF, // type (char *) &pixels[-dy][-dx].g, // base sizeof (pixels[0][0]) * 1, // xStride sizeof (pixels[0][0]) * width)); // yStride frameBuffer.insert ("Z", // name Slice (IMF::FLOAT, // type (char *) &pixels[-dy][-dx].z, // base sizeof (pixels[0][0]) * 1, // xStride sizeof (pixels[0][0]) * width)); // yStride in.setFrameBuffer (frameBuffer); in.readTiles (0, in.numXTiles() - 1, 0, in.numYTiles() - 1); } void generalInterfaceTiledExamples () { cout << "\nGZ (green, depth) tiled files\n" << endl; cout << "drawing image" << endl; int w = 800; int h = 600; Array2D<GZ> pixels (h, w); drawImage6 (pixels, w, h); cout << "writing file" << endl; writeTiled1 ("tiledgz1.exr", pixels, w, h, 64, 64); cout << "reading file" << endl; readTiled1 ("tiledgz1.exr", pixels, w, h); }