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<?php // This file is part of Moodle - http://moodle.org/ // // Moodle is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Moodle is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Moodle. If not, see <http://www.gnu.org/licenses/>. /** * TinyMCE custom steps definitions. * * @package editor_tiny * @category test * @copyright 2022 Andrew Lyons <andrew@nicols.co.uk> * @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later */ use Behat\Behat\Hook\Scope\BeforeScenarioScope; use Behat\Mink\Element\NodeElement; use Behat\Mink\Exception\DriverException; use Behat\Mink\Exception\ExpectationException; // NOTE: no MOODLE_INTERNAL test here, this file may be required by behat before including /config.php. require_once(__DIR__ . '/../../../../behat/behat_base.php'); /** * TinyMCE custom behat step definitions. * * @package editor_tiny * @category test * @copyright 2022 Andrew Lyons <andrew@nicols.co.uk> */ class behat_editor_tiny extends behat_base implements \core_behat\settable_editor { /** * Execute some JavaScript for a particular Editor instance. * * The editor instance is available on the 'instnace' variable. * * @param string $editorid The ID of the editor * @param string $code The code to execute */ protected function execute_javascript_for_editor(string $editorid, string $code): void { $js = <<<EOF require(['editor_tiny/editor'], (editor) => { const instance = editor.getInstanceForElementId('${editorid}'); {$code} }); EOF; $this->execute_script($js); } /** * Resolve some JavaScript for a particular Editor instance. * * The editor instance is available on the 'instnace' variable. * The code should return a value by passing it to the `resolve` function. * * @param string $editorid The ID of the editor * @param string $code The code to evaluate * @return string|null|array */ protected function evaluate_javascript_for_editor(string $editorid, string $code) { $js = <<<EOF return new Promise((resolve, reject) => { require(['editor_tiny/editor'], (editor) => { const instance = editor.getInstanceForElementId('${editorid}'); if (!instance) { reject("Instance '${editorid}' not found"); } {$code} }); }); EOF; return $this->evaluate_script($js); } /** * Set the value for the editor. * * Note: This function is called by the behat_form_editor class. * It is called regardless of the current default editor as editor selection is a user preference. * Therefore it must fail gracefully and only set a value if the editor instance was found on the page. * * @param string $editorid * @param string $value */ public function set_editor_value(string $editorid, string $value): void { if (!$this->running_javascript()) { return; } $this->execute_javascript_for_editor($editorid, <<<EOF instance.setContent('${value}'); instance.undoManager.add(); EOF); } /** * Store the current value of the editor, if it is a Tiny editor, to the textarea. * * @param string $editorid The ID of the editor. */ public function store_current_value(string $editorid): void { $this->execute_javascript_for_editor($editorid, "instance?.save();"); } /** * Set Tiny as default editor before executing Tiny tests. * * This step is required to ensure that TinyMCE is set as the current default editor as it may * not always be the default editor. * * Any Scenario, or Feature, which has the `editor_tiny` tag, or any `tiny_*` tag will have * this step executed before the Scenario. * * @BeforeScenario * @param BeforeScenarioScope $scope The Behat Scope */ public function set_default_editor_flag(BeforeScenarioScope $scope): void { // This only applies to a scenario which matches the editor_tiny, or an tiny subplugin. $callback = function (string $tag): bool { return $tag === 'editor_tiny' || substr($tag, 0, 5) === 'tiny_'; }; if (!self::scope_tags_match($scope, $callback)) { // This scope does not require TinyMCE. Exit now. return; } // TinyMCE is a JavaScript editor so require JS here. $this->require_javascript(); $this->execute('behat_general::the_default_editor_is_set_to', ['tiny']); } /** * Ensure that the editor_tiny tag is in use. * * This function should be used for any step defined in this file. * * @throws DriverException Thrown if the editor_tiny tag is not specified for this file */ protected function require_tiny_tags(): void { // Ensure that this step only runs in TinyMCE tags. if (!$this->has_tag('editor_tiny')) { throw new DriverException( 'TinyMCE tests using this step must have the @editor_tiny tag on either the scenario or feature.' ); } } /** * Get the Mink NodeElement of the <textarea> for the specified locator. * * Moodle mostly referes to the textarea, rather than the editor itself and interactions are translated to the * Editor using the TinyMCE API. * * @param string $locator A Moodle field locator * @return NodeElement The element found by the find_field function */ protected function get_textarea_for_locator(string $locator): NodeElement { return $this->find_field($locator); } /** * Get the Mink NodeElement of the container for the specified locator. * * This is the top-most HTML element for the editor found by TinyMCE.getContainer(). * * @param string $locator A Moodle field locator * @return NodeElement The Mink NodeElement representing the container. */ protected function get_editor_container_for_locator(string $locator): NodeElement { $textarea = $this->get_textarea_for_locator($locator); $editorid = $textarea->getAttribute('id'); $targetid = uniqid(); $js = <<<EOF const container = instance.getContainer(); if (!container.id) { container.id = '${targetid}'; } resolve(container.id); EOF; $containerid = $this->evaluate_javascript_for_editor($editorid, $js); return $this->find('css', "#{$containerid}"); } /** * Get the name of the iframe relating to the editor. * * If no name is found, then add one. * * If the editor it not found, then throw an exception. * * @param string $locator The name of the editor * @return string The name of the iframe */ protected function get_editor_iframe_name(string $locator): string { return $this->get_editor_iframe_name_for_element($this->get_textarea_for_locator($locator)); } /** * Get the name of the iframe relating to the editor. * * If no name is found, then add one. * * If the editor it not found, then throw an exception. * @param NodeElement $editor The editor element * @return string The name of the iframe */ protected function get_editor_iframe_name_for_element(NodeElement $editor): string { $editorid = $editor->getAttribute('id'); // Ensure that a name is set on the iframe relating to the editorid. $js = <<<EOF if (!instance.iframeElement.name) { instance.iframeElement.name = '${editorid}'; } resolve(instance.iframeElement.name); EOF; return $this->evaluate_javascript_for_editor($editorid, $js); } /** * Click on a button for the specified TinyMCE editor. * * @When /^I click on the "(?P<button_string>(?:[^"]|\\")*)" button for the "(?P<locator_string>(?:[^"]|\\")*)" TinyMCE editor$/ * * @param string $button The label of the button * @param string $locator The locator for the editor */ public function i_click_on_button(string $button, string $locator): void { $this->require_tiny_tags(); $container = $this->get_editor_container_for_locator($locator); $this->execute('behat_general::i_click_on_in_the', [$button, 'button', $container, 'NodeElement']); } /** * Confirm that the button state of the specified button/editor combination matches the expectation. * * @Then /^the "(?P<button_string>(?:[^"]|\\")*)" button of the "(?P<locator_string>(?:[^"]|\\")*)" TinyMCE editor has state "(?P<state_string>(?:[^"]|\\")*)"$/ * * @param string $button The text name of the button * @param string $locator The locator string for the editor * @param string $state The state of the button * @throws ExpectationException Thrown if the button state is not correct */ public function button_state_is(string $button, string $locator, string $state): void { $this->require_tiny_tags(); $container = $this->get_editor_container_for_locator($locator); $button = $this->find_button($button, false, $container); $buttonstate = $button->getAttribute('aria-pressed'); if ($buttonstate !== $state) { throw new ExpectationException("Button '{$button}' is in state '{$buttonstate}' not '{$state}'", $this->getSession()); } } /** * Click on a button for the specified TinyMCE editor. * * @When /^I click on the "(?P<menuitem_string>(?:[^"]|\\")*)" menu item for the "(?P<locator_string>(?:[^"]|\\")*)" TinyMCE editor$/ * * @param string $menuitem The label of the menu item * @param string $locator The locator for the editor */ public function i_click_on_menuitem_in_menu(string $menuitem, string $locator): void { $this->require_tiny_tags(); $container = $this->get_editor_container_for_locator($locator); $menubar = $container->find('css', '[role="menubar"]'); $menus = array_map(function(string $value): string { return trim($value); }, explode('>', $menuitem)); // Open the menu bar. $mainmenu = array_shift($menus); $this->execute('behat_general::i_click_on_in_the', [$mainmenu, 'button', $menubar, 'NodeElement']); foreach ($menus as $menuitem) { // Find the menu that was opened. $openmenu = $this->find('css', '.tox-selected-menu'); // Move the mouse to the first item in the list. // This is required because WebDriver takes the shortest path to the next click location, // which will mean crossing across other menu items. $firstlink = $openmenu->find('css', "[role^='menuitem'] .tox-collection__item-icon"); $firstlink->mouseover(); // Now match by title where the role matches any menuitem, or menuitemcheckbox, or menuitem*. $link = $openmenu->find('css', "[title='{$menuitem}'][role^='menuitem']"); $this->execute('behat_general::i_click_on', [$link, 'NodeElement']); } } /** * Select the element type/index for the specified TinyMCE editor. * * @When /^I select the "(?P<textlocator_string>(?:[^"]|\\")*)" element in position "(?P<position_int>(?:[^"]|\\")*)" of the "(?P<locator_string>(?:[^"]|\\")*)" TinyMCE editor$/ * @param string $textlocator The type of element to select (for example `p` or `span`) * @param int $position The zero-indexed position * @param string $locator The editor to select within */ public function select_text(string $textlocator, int $position, string $locator): void { $this->require_tiny_tags(); $editor = $this->get_textarea_for_locator($locator); $editorid = $editor->getAttribute('id'); // Ensure that a name is set on the iframe relating to the editorid. $js = <<<EOF const element = instance.dom.select("${textlocator}")[${position}]; instance.selection.select(element); EOF; $this->execute_javascript_for_editor($editorid, $js); } /** * Upload a file in the file picker using the repository_upload plugin. * * Note: This step assumes we are already in the file picker. * Note: This step is for use by TinyMCE and will be removed once an appropriate step is added to core. * See MDL-76001 for details. * * @Given /^I upload "(?P<filepath_string>(?:[^"]|\\")*)" to the file picker for TinyMCE$/ */ public function i_upload_a_file_in_the_filepicker(string $filepath): void { if (!$this->has_tag('javascript')) { throw new DriverException('The file picker is only available with javascript enabled'); } if (!$this->has_tag('_file_upload')) { throw new DriverException('File upload tests must have the @_file_upload tag on either the scenario or feature.'); } if (!$this->has_tag('editor_tiny')) { throw new DriverException('This step is intended for use in TinyMCE. Please vote for MDL-76001'); } $filepicker = $this->find('dialogue', get_string('filepicker', 'core_repository')); $this->execute('behat_general::i_click_on_in_the', [ get_string('pluginname', 'repository_upload'), 'link', $filepicker, 'NodeElement', ]); $reporegion = $filepicker->find('css', '.fp-repo-items'); $fileinput = $this->find('field', get_string('attachment', 'core_repository'), false, $reporegion); $filepath = $this->normalise_fixture_filepath($filepath); $fileinput->attachFile($filepath); $this->execute('behat_general::i_click_on_in_the', [ get_string('upload', 'repository'), 'button', $reporegion, 'NodeElement', ]); } /** * Normalise the fixture file path relative to the dirroot. * * @param string $filepath * @return string */ protected function normalise_fixture_filepath(string $filepath): string { global $CFG; $filepath = str_replace('/', DIRECTORY_SEPARATOR, $filepath); if (!is_readable($filepath)) { $filepath = $CFG->dirroot . DIRECTORY_SEPARATOR . $filepath; if (!is_readable($filepath)) { throw new ExpectationException('The file to be uploaded does not exist.', $this->getSession()); } } return $filepath; } /** * Select in the editor. * * @param string $locator * @param string $type * @param string $editorlocator * * @Given /^I select the "(?P<locator_string>(?:[^"]|\\")*)" "(?P<type_string>(?:[^"]|\\")*)" in the "(?P<editorlocator_string>(?:[^"]|\\")*)" TinyMCE editor$/ */ public function select_in_editor(string $locator, string $type, string $editorlocator): void { $this->require_tiny_tags(); $editor = $this->get_textarea_for_locator($editorlocator); $editorid = $editor->getAttribute('id'); // Get the iframe name for this editor. $iframename = $this->get_editor_iframe_name($editorlocator); // Switch to it. $this->execute('behat_general::switch_to_iframe', [$iframename]); // Find the element. $element = $this->find($type, $locator); $xpath = $element->getXpath(); // Switch back to the main window. $this->execute('behat_general::switch_to_the_main_frame', []); // Select the Node using the xpath. $js = <<<EOF const editorDocument = instance.getDoc(); const element = editorDocument.evaluate( "${xpath}", editorDocument, null, XPathResult.FIRST_ORDERED_NODE_TYPE, null ).singleNodeValue; instance.selection.select(element); EOF; $this->execute_javascript_for_editor($editorid, $js); } /** * Expand all of the TinyMCE toolbars. * * @Given /^I expand all toolbars for the "(?P<editorlocator_string>(?:[^"]|\\")*)" TinyMCE editor$/ * * @param string $locator */ public function expand_all_toolbars(string $editorlocator): void { $this->require_tiny_tags(); $editor = $this->get_editor_container_for_locator($editorlocator); try { $button = $this->find('button', get_string('tiny:more...', 'editor_tiny'), false, $editor); } catch (ExpectationException $e) { // No more button, so no need to expand. return; } if ($button->getAttribute(('aria-pressed')) === 'false') { $this->execute('behat_general::i_click_on', [$button, 'NodeElement']); } } }