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<?php /* * This file is part of the Predis package. * * (c) Daniele Alessandri <suppakilla@gmail.com> * * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */ require __DIR__.'/shared.php'; // This example will not work with versions of Redis < 2.6. // // Additionally to the EVAL command, the Predis\Command\ScriptCommand class can // be used to leverage an higher level abstraction for Lua scripting that makes // scripts appear just like any other command on the client-side. This is basic // example on how a script-based INCREX command can be defined: use Predis\Command\ScriptCommand; class IncrementExistingKeysBy extends ScriptCommand { public function getKeysCount() { // Tell Predis to use all the arguments but the last one as arguments // for KEYS. The last one will be used to populate ARGV. return -1; } public function getScript() { return <<<LUA local cmd, insert = redis.call, table.insert local increment, results = ARGV[1], { } for idx, key in ipairs(KEYS) do if cmd('exists', key) == 1 then insert(results, idx, cmd('incrby', key, increment)) else insert(results, idx, false) end end return results LUA; } } $client = new Predis\Client($single_server, array( 'commands' => array( 'increxby' => 'IncrementExistingKeysBy', ), )); $client->mset('foo', 10, 'foobar', 100); var_export($client->increxby('foo', 'foofoo', 'foobar', 50)); /* array ( 0 => 60, 1 => NULL, 2 => 150, ) */