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// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/builtins/builtins-utils-gen.h" #include "src/builtins/builtins.h" #include "src/codegen/code-stub-assembler.h" #include "src/ic/accessor-assembler.h" namespace v8 { namespace internal { void Builtins::Generate_LoadIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadIC(); } void Builtins::Generate_LoadIC_Megamorphic( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadIC_Megamorphic(); } void Builtins::Generate_LoadIC_Noninlined(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadIC_Noninlined(); } void Builtins::Generate_LoadIC_NoFeedback(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadIC_NoFeedback(); } void Builtins::Generate_LoadICTrampoline(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadICTrampoline(); } void Builtins::Generate_LoadICBaseline(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadICBaseline(); } void Builtins::Generate_LoadICTrampoline_Megamorphic( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadICTrampoline_Megamorphic(); } void Builtins::Generate_LoadSuperIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadSuperIC(); } void Builtins::Generate_LoadSuperICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadSuperICBaseline(); } void Builtins::Generate_KeyedLoadIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedLoadIC(); } void Builtins::Generate_KeyedLoadIC_Megamorphic( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedLoadIC_Megamorphic(); } void Builtins::Generate_KeyedLoadIC_PolymorphicName( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedLoadIC_PolymorphicName(); } void Builtins::Generate_KeyedLoadICTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedLoadICTrampoline(); } void Builtins::Generate_KeyedLoadICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedLoadICBaseline(); } void Builtins::Generate_KeyedLoadICTrampoline_Megamorphic( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedLoadICTrampoline_Megamorphic(); } void Builtins::Generate_LoadGlobalIC_NoFeedback( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadGlobalIC_NoFeedback(); } void Builtins::Generate_StoreGlobalIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateStoreGlobalIC(); } void Builtins::Generate_StoreGlobalICTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateStoreGlobalICTrampoline(); } void Builtins::Generate_StoreGlobalICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateStoreGlobalICBaseline(); } void Builtins::Generate_StoreIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateStoreIC(); } void Builtins::Generate_StoreICTrampoline(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateStoreICTrampoline(); } void Builtins::Generate_StoreICBaseline(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateStoreICBaseline(); } void Builtins::Generate_DefineNamedOwnIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateDefineNamedOwnIC(); } void Builtins::Generate_DefineNamedOwnICTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateDefineNamedOwnICTrampoline(); } void Builtins::Generate_DefineNamedOwnICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateDefineNamedOwnICBaseline(); } void Builtins::Generate_KeyedStoreIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedStoreIC(); } void Builtins::Generate_KeyedStoreICTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedStoreICTrampoline(); } void Builtins::Generate_KeyedStoreICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedStoreICBaseline(); } void Builtins::Generate_DefineKeyedOwnIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateDefineKeyedOwnIC(); } void Builtins::Generate_DefineKeyedOwnICTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateDefineKeyedOwnICTrampoline(); } void Builtins::Generate_DefineKeyedOwnICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateDefineKeyedOwnICBaseline(); } void Builtins::Generate_StoreInArrayLiteralIC( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateStoreInArrayLiteralIC(); } void Builtins::Generate_StoreInArrayLiteralICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateStoreInArrayLiteralICBaseline(); } void Builtins::Generate_CloneObjectIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateCloneObjectIC(); } void Builtins::Generate_CloneObjectICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateCloneObjectICBaseline(); } void Builtins::Generate_CloneObjectIC_Slow( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateCloneObjectIC_Slow(); } void Builtins::Generate_KeyedHasIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedHasIC(); } void Builtins::Generate_KeyedHasICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedHasICBaseline(); } void Builtins::Generate_KeyedHasIC_Megamorphic( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedHasIC_Megamorphic(); } void Builtins::Generate_KeyedHasIC_PolymorphicName( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateKeyedHasIC_PolymorphicName(); } void Builtins::Generate_LoadGlobalIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadGlobalIC(TypeofMode::kNotInside); } void Builtins::Generate_LoadGlobalICInsideTypeof( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadGlobalIC(TypeofMode::kInside); } void Builtins::Generate_LoadGlobalICTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadGlobalICTrampoline(TypeofMode::kNotInside); } void Builtins::Generate_LoadGlobalICInsideTypeofTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadGlobalICTrampoline(TypeofMode::kInside); } void Builtins::Generate_LoadGlobalICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadGlobalICBaseline(TypeofMode::kNotInside); } void Builtins::Generate_LoadGlobalICInsideTypeofBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLoadGlobalICBaseline(TypeofMode::kInside); } void Builtins::Generate_LookupGlobalIC(compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupGlobalIC(TypeofMode::kNotInside); } void Builtins::Generate_LookupGlobalICTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupGlobalICTrampoline(TypeofMode::kNotInside); } void Builtins::Generate_LookupGlobalICBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupGlobalICBaseline(TypeofMode::kNotInside); } void Builtins::Generate_LookupGlobalICInsideTypeof( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupGlobalIC(TypeofMode::kInside); } void Builtins::Generate_LookupGlobalICInsideTypeofTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupGlobalICTrampoline(TypeofMode::kInside); } void Builtins::Generate_LookupGlobalICInsideTypeofBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupGlobalICBaseline(TypeofMode::kInside); } void Builtins::Generate_LookupContextTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupContextTrampoline(TypeofMode::kNotInside); } void Builtins::Generate_LookupContextBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupContextBaseline(TypeofMode::kNotInside); } void Builtins::Generate_LookupContextInsideTypeofTrampoline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupContextTrampoline(TypeofMode::kInside); } void Builtins::Generate_LookupContextInsideTypeofBaseline( compiler::CodeAssemblerState* state) { AccessorAssembler assembler(state); assembler.GenerateLookupContextBaseline(TypeofMode::kInside); } } // namespace internal } // namespace v8