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// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_JS_INLINING_H_ #define V8_COMPILER_JS_INLINING_H_ #include "src/compiler/graph-reducer.h" #include "src/compiler/js-graph.h" #include "src/compiler/node-origin-table.h" namespace v8 { namespace internal { class BytecodeOffset; class OptimizedCompilationInfo; namespace compiler { class SourcePositionTable; // The JSInliner provides the core graph inlining machinery. Note that this // class only deals with the mechanics of how to inline one graph into another, // heuristics that decide what and how much to inline are beyond its scope. class JSInliner final : public AdvancedReducer { public: JSInliner(Editor* editor, Zone* local_zone, OptimizedCompilationInfo* info, JSGraph* jsgraph, JSHeapBroker* broker, SourcePositionTable* source_positions, NodeOriginTable* node_origins, const wasm::WasmModule* wasm_module, bool inline_wasm_fct_if_supported) : AdvancedReducer(editor), local_zone_(local_zone), info_(info), jsgraph_(jsgraph), broker_(broker), source_positions_(source_positions), node_origins_(node_origins), wasm_module_(wasm_module), inline_wasm_fct_if_supported_(inline_wasm_fct_if_supported) { // In case WebAssembly is disabled. USE(wasm_module_); USE(inline_wasm_fct_if_supported_); DCHECK_IMPLIES(inline_wasm_fct_if_supported_, wasm_module_ != nullptr); } const char* reducer_name() const override { return "JSInliner"; } Reduction Reduce(Node* node) final { UNREACHABLE(); } // Can be used by inlining heuristics or by testing code directly, without // using the above generic reducer interface of the inlining machinery. Reduction ReduceJSCall(Node* node); #if V8_ENABLE_WEBASSEMBLY Reduction ReduceJSWasmCall(Node* node); void InlineWasmFunction(Node* call, Node* inlinee_start, Node* inlinee_end, Node* frame_state, SharedFunctionInfoRef shared_fct_info, int argument_count, Node* context); #endif // V8_ENABLE_WEBASSEMBLY private: Zone* zone() const { return local_zone_; } CommonOperatorBuilder* common() const; JSOperatorBuilder* javascript() const; SimplifiedOperatorBuilder* simplified() const; Graph* graph() const; JSGraph* jsgraph() const { return jsgraph_; } // TODO(neis): Make heap broker a component of JSGraph? JSHeapBroker* broker() const { return broker_; } Isolate* isolate() const { return jsgraph_->isolate(); } Zone* const local_zone_; OptimizedCompilationInfo* info_; JSGraph* const jsgraph_; JSHeapBroker* const broker_; SourcePositionTable* const source_positions_; NodeOriginTable* const node_origins_; const wasm::WasmModule* wasm_module_; // Inline not only the wasm wrapper but also the wasm function itself if // inlining into JavaScript is supported and the function is small enough. bool inline_wasm_fct_if_supported_; OptionalSharedFunctionInfoRef DetermineCallTarget(Node* node); FeedbackCellRef DetermineCallContext(Node* node, Node** context_out); // TODO(victorgomes): This function is used to create 3 *quite* different // artificial frame states, we should perhaps split it into three different // functions. FrameState CreateArtificialFrameState( Node* node, FrameState outer_frame_state, int parameter_count, FrameStateType frame_state_type, SharedFunctionInfoRef shared, Node* context = nullptr, Node* callee = nullptr); Reduction InlineCall(Node* call, Node* new_target, Node* context, Node* frame_state, StartNode start, Node* end, Node* exception_target, const NodeVector& uncaught_subcalls, int argument_count); #if V8_ENABLE_WEBASSEMBLY struct WasmInlineResult { bool can_inline_body = false; Node* body_start = nullptr; Node* body_end = nullptr; }; WasmInlineResult TryWasmInlining(const JSWasmCallNode& call_node); Reduction InlineJSWasmCall(Node* call, Node* new_target, Node* context, Node* frame_state, StartNode start, Node* end, Node* exception_target, const NodeVector& uncaught_subcalls); #endif // V8_ENABLE_WEBASSEMBLY }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_JS_INLINING_H_