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// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_EXECUTION_LOCAL_ISOLATE_INL_H_ #define V8_EXECUTION_LOCAL_ISOLATE_INL_H_ #include "src/execution/isolate.h" #include "src/execution/local-isolate.h" #include "src/roots/roots-inl.h" namespace v8 { namespace internal { Address LocalIsolate::cage_base() const { return isolate_->cage_base(); } Address LocalIsolate::code_cage_base() const { return isolate_->code_cage_base(); } ReadOnlyHeap* LocalIsolate::read_only_heap() const { return isolate_->read_only_heap(); } Tagged<Object> LocalIsolate::root(RootIndex index) const { DCHECK(RootsTable::IsImmortalImmovable(index)); return isolate_->root(index); } Handle<Object> LocalIsolate::root_handle(RootIndex index) const { DCHECK(RootsTable::IsImmortalImmovable(index)); return isolate_->root_handle(index); } template <typename Callback> V8_INLINE void LocalIsolate::BlockMainThreadWhileParked(Callback callback) { heap_.BlockMainThreadWhileParked(callback); } } // namespace internal } // namespace v8 #endif // V8_EXECUTION_LOCAL_ISOLATE_INL_H_