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// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/handles/handles.h" #include "src/api/api.h" #include "src/base/logging.h" #include "src/codegen/optimized-compilation-info.h" #include "src/execution/isolate.h" #include "src/execution/thread-id.h" #include "src/handles/maybe-handles.h" #include "src/objects/objects-inl.h" #include "src/roots/roots-inl.h" #include "src/utils/address-map.h" #include "src/utils/identity-map.h" #ifdef V8_ENABLE_MAGLEV #include "src/maglev/maglev-concurrent-dispatcher.h" #endif // V8_ENABLE_MAGLEV #ifdef DEBUG // For GetIsolateFromWritableHeapObject. #include "src/heap/heap-write-barrier-inl.h" // For GetIsolateFromWritableObject. #include "src/execution/isolate-utils-inl.h" #endif namespace v8 { namespace internal { // Handles should be trivially copyable so that they can be efficiently passed // by value. If they are not trivially copyable, they cannot be passed in // registers. ASSERT_TRIVIALLY_COPYABLE(HandleBase); ASSERT_TRIVIALLY_COPYABLE(Handle<Object>); ASSERT_TRIVIALLY_COPYABLE(MaybeHandle<Object>); #ifdef V8_ENABLE_DIRECT_HANDLE ASSERT_TRIVIALLY_COPYABLE(DirectHandle<Object>); ASSERT_TRIVIALLY_COPYABLE(MaybeDirectHandle<Object>); #endif // V8_ENABLE_DIRECT_HANDLE #ifdef DEBUG bool HandleBase::IsDereferenceAllowed() const { DCHECK_NOT_NULL(location_); Tagged<Object> object(*location_); if (IsSmi(object)) return true; Tagged<HeapObject> heap_object = HeapObject::cast(object); if (IsReadOnlyHeapObject(heap_object)) return true; Isolate* isolate = GetIsolateFromWritableObject(heap_object); RootIndex root_index; if (isolate->roots_table().IsRootHandleLocation(location_, &root_index) && RootsTable::IsImmortalImmovable(root_index)) { return true; } if (isolate->IsBuiltinTableHandleLocation(location_)) return true; if (!AllowHandleDereference::IsAllowed()) return false; // Allocations in the shared heap may be dereferenced by multiple threads. if (heap_object.InWritableSharedSpace()) return true; // Deref is explicitly allowed from any thread. Used for running internal GC // epilogue callbacks in the safepoint after a GC. if (AllowHandleDereferenceAllThreads::IsAllowed()) return true; LocalHeap* local_heap = isolate->CurrentLocalHeap(); // Local heap can't access handles when parked if (!local_heap->IsHandleDereferenceAllowed()) { StdoutStream{} << "Cannot dereference handle owned by " << "non-running local heap\n"; return false; } // We are pretty strict with handle dereferences on background threads: A // background local heap is only allowed to dereference its own local or // persistent handles. if (!local_heap->is_main_thread()) { // The current thread owns the handle and thus can dereference it. return local_heap->ContainsPersistentHandle(location_) || local_heap->ContainsLocalHandle(location_); } // If LocalHeap::Current() is null, we're on the main thread -- if we were to // check main thread HandleScopes here, we should additionally check the // main-thread LocalHeap. DCHECK_EQ(ThreadId::Current(), isolate->thread_id()); // TODO(leszeks): Check if the main thread owns this handle. return true; } #ifdef V8_ENABLE_DIRECT_HANDLE bool DirectHandleBase::IsDereferenceAllowed() const { DCHECK_NE(obj_, kTaggedNullAddress); Tagged<Object> object(obj_); if (IsSmi(object)) return true; Tagged<HeapObject> heap_object = HeapObject::cast(object); if (IsReadOnlyHeapObject(heap_object)) return true; Isolate* isolate = GetIsolateFromWritableObject(heap_object); if (!AllowHandleDereference::IsAllowed()) return false; // Allocations in the shared heap may be dereferenced by multiple threads. if (heap_object.InWritableSharedSpace()) return true; LocalHeap* local_heap = isolate->CurrentLocalHeap(); // Local heap can't access handles when parked if (!local_heap->IsHandleDereferenceAllowed()) { StdoutStream{} << "Cannot dereference handle owned by " << "non-running local heap\n"; return false; } // If LocalHeap::Current() is null, we're on the main thread -- if we were to // check main thread HandleScopes here, we should additionally check the // main-thread LocalHeap. DCHECK_EQ(ThreadId::Current(), isolate->thread_id()); return true; } void DirectHandleBase::VerifyOnStackAndMainThread() const { internal::HandleHelper::VerifyOnStack(this); // The following verifies that we are on the main thread, as // LocalHeap::Current is not set in that case. DCHECK_NULL(LocalHeap::Current()); } #endif // V8_ENABLE_DIRECT_HANDLE #endif // DEBUG int HandleScope::NumberOfHandles(Isolate* isolate) { HandleScopeImplementer* impl = isolate->handle_scope_implementer(); int n = static_cast<int>(impl->blocks()->size()); if (n == 0) return 0; return ((n - 1) * kHandleBlockSize) + static_cast<int>( (isolate->handle_scope_data()->next - impl->blocks()->back())); } Address* HandleScope::Extend(Isolate* isolate) { HandleScopeData* current = isolate->handle_scope_data(); Address* result = current->next; DCHECK(result == current->limit); // Make sure there's at least one scope on the stack and that the // top of the scope stack isn't a barrier. if (!Utils::ApiCheck(current->level != current->sealed_level, "v8::HandleScope::CreateHandle()", "Cannot create a handle without a HandleScope")) { return nullptr; } HandleScopeImplementer* impl = isolate->handle_scope_implementer(); // If there's more room in the last block, we use that. This is used // for fast creation of scopes after scope barriers. if (!impl->blocks()->empty()) { Address* limit = &impl->blocks()->back()[kHandleBlockSize]; if (current->limit != limit) { current->limit = limit; DCHECK_LT(limit - current->next, kHandleBlockSize); } } // If we still haven't found a slot for the handle, we extend the // current handle scope by allocating a new handle block. if (result == current->limit) { // If there's a spare block, use it for growing the current scope. result = impl->GetSpareOrNewBlock(); // Add the extension to the global list of blocks, but count the // extension as part of the current scope. impl->blocks()->push_back(result); current->limit = &result[kHandleBlockSize]; } return result; } void HandleScope::DeleteExtensions(Isolate* isolate) { HandleScopeData* current = isolate->handle_scope_data(); isolate->handle_scope_implementer()->DeleteExtensions(current->limit); } #ifdef ENABLE_HANDLE_ZAPPING void HandleScope::ZapRange(Address* start, Address* end) { DCHECK_LE(end - start, kHandleBlockSize); for (Address* p = start; p != end; p++) { *p = static_cast<Address>(kHandleZapValue); } } #endif Address HandleScope::current_level_address(Isolate* isolate) { return reinterpret_cast<Address>(&isolate->handle_scope_data()->level); } Address HandleScope::current_next_address(Isolate* isolate) { return reinterpret_cast<Address>(&isolate->handle_scope_data()->next); } Address HandleScope::current_limit_address(Isolate* isolate) { return reinterpret_cast<Address>(&isolate->handle_scope_data()->limit); } } // namespace internal } // namespace v8