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// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_HEAP_FACTORY_BASE_H_ #define V8_HEAP_FACTORY_BASE_H_ #include "src/base/export-template.h" #include "src/base/strings.h" #include "src/common/globals.h" #include "src/handles/maybe-handles.h" #include "src/objects/code-kind.h" #include "src/objects/function-kind.h" #include "src/objects/instance-type.h" #include "src/roots/roots.h" #include "torque-generated/class-forward-declarations.h" namespace v8 { namespace internal { class ArrayBoilerplateDescription; class BytecodeArray; class ClassPositions; class CoverageInfo; class DeoptimizationLiteralArray; class DeoptimizationFrameTranslation; class FixedArray; template <typename T> class FixedIntegerArray; class FreshlyAllocatedBigInt; class FunctionLiteral; class HeapObject; class ObjectBoilerplateDescription; template <typename T> class PodArray; class PreparseData; class RegExpBoilerplateDescription; class SeqOneByteString; class SeqTwoByteString; class SharedFunctionInfo; class SourceTextModuleInfo; class TemplateObjectDescription; class UncompiledDataWithoutPreparseData; class UncompiledDataWithPreparseData; struct SourceRange; enum class Builtin : int32_t; template <typename T> class ZoneVector; namespace wasm { class ValueType; } // namespace wasm template <typename Impl> class FactoryBase; enum class NumberCacheMode { kIgnore, kSetOnly, kBoth }; using FixedInt32Array = FixedIntegerArray<int32_t>; using FixedUInt32Array = FixedIntegerArray<uint32_t>; // Putting Torque-generated definitions in a superclass allows to shadow them // easily when they shouldn't be used and to reference them when they happen to // have the same signature. template <typename Impl> class EXPORT_TEMPLATE_DECLARE(V8_EXPORT_PRIVATE) TorqueGeneratedFactory { private: FactoryBase<Impl>* factory() { return static_cast<FactoryBase<Impl>*>(this); } public: #include "torque-generated/factory.inc" }; struct NewCodeOptions { CodeKind kind; Builtin builtin; bool is_turbofanned; int stack_slots; int instruction_size; int metadata_size; unsigned int inlined_bytecode_size; BytecodeOffset osr_offset; int handler_table_offset; int constant_pool_offset; int code_comments_offset; int32_t unwinding_info_offset; Handle<HeapObject> bytecode_or_deoptimization_data; Handle<ByteArray> bytecode_offsets_or_source_position_table; // Either instruction_stream is set and instruction_start is kNullAddress, or // instruction_stream is empty and instruction_start a valid target. MaybeHandle<InstructionStream> instruction_stream; Address instruction_start; }; template <typename Impl> class FactoryBase : public TorqueGeneratedFactory<Impl> { public: Handle<Code> NewCode(const NewCodeOptions& options); // Converts the given boolean condition to JavaScript boolean value. inline Handle<Boolean> ToBoolean(bool value); #define ROOT_ACCESSOR(Type, name, CamelName) inline Handle<Type> name(); READ_ONLY_ROOT_LIST(ROOT_ACCESSOR) #undef ROOT_ACCESSOR // Numbers (e.g. literals) are pretenured by the parser. // The return value may be a smi or a heap number. template <AllocationType allocation = AllocationType::kYoung> inline Handle<Object> NewNumber(double value); template <AllocationType allocation = AllocationType::kYoung> inline Handle<Object> NewNumberFromInt(int32_t value); template <AllocationType allocation = AllocationType::kYoung> inline Handle<Object> NewNumberFromUint(uint32_t value); template <AllocationType allocation = AllocationType::kYoung> inline Handle<Object> NewNumberFromSize(size_t value); template <AllocationType allocation = AllocationType::kYoung> inline Handle<Object> NewNumberFromInt64(int64_t value); template <AllocationType allocation = AllocationType::kYoung> inline Handle<HeapNumber> NewHeapNumber(double value); template <AllocationType allocation = AllocationType::kYoung> inline Handle<HeapNumber> NewHeapNumberFromBits(uint64_t bits); template <AllocationType allocation = AllocationType::kYoung> inline Handle<HeapNumber> NewHeapNumberWithHoleNaN(); template <AllocationType allocation> Handle<HeapNumber> NewHeapNumber(); Handle<Struct> NewStruct(InstanceType type, AllocationType allocation = AllocationType::kYoung); // Create a pre-tenured empty AccessorPair. Handle<AccessorPair> NewAccessorPair(); // Allocates a fixed array initialized with undefined values. Handle<FixedArray> NewFixedArray( int length, AllocationType allocation = AllocationType::kYoung); // Allocates a fixed array-like object with given map and initialized with // undefined values. Handle<FixedArray> NewFixedArrayWithMap( Handle<Map> map, int length, AllocationType allocation = AllocationType::kYoung); // Allocate a new fixed array with non-existing entries (the hole). Handle<FixedArray> NewFixedArrayWithHoles( int length, AllocationType allocation = AllocationType::kYoung); // Allocate a new fixed array with Tagged<Smi>(0) entries. Handle<FixedArray> NewFixedArrayWithZeroes( int length, AllocationType allocation = AllocationType::kYoung); // Allocate a new uninitialized fixed double array. // The function returns a pre-allocated empty fixed array for length = 0, // so the return type must be the general fixed array class. Handle<FixedArrayBase> NewFixedDoubleArray( int length, AllocationType allocation = AllocationType::kYoung); // Allocates a weak fixed array-like object with given map and initialized // with undefined values. Length must be > 0. Handle<WeakFixedArray> NewWeakFixedArrayWithMap( Tagged<Map> map, int length, AllocationType allocation = AllocationType::kYoung); // Allocates a fixed array which may contain in-place weak references. The // array is initialized with undefined values // The function returns a pre-allocated empty weak fixed array for length = 0. Handle<WeakFixedArray> NewWeakFixedArray( int length, AllocationType allocation = AllocationType::kYoung); // The function returns a pre-allocated empty byte array for length = 0. Handle<ByteArray> NewByteArray( int length, AllocationType allocation = AllocationType::kYoung); Handle<ExternalPointerArray> NewExternalPointerArray( int length, AllocationType allocation = AllocationType::kYoung); Handle<DeoptimizationLiteralArray> NewDeoptimizationLiteralArray(int length); Handle<DeoptimizationFrameTranslation> NewDeoptimizationFrameTranslation( int length); Handle<BytecodeArray> NewBytecodeArray(int length, const uint8_t* raw_bytecodes, int frame_size, int parameter_count, Handle<FixedArray> constant_pool); // Allocates a fixed array for name-value pairs of boilerplate properties and // calculates the number of properties we need to store in the backing store. Handle<ObjectBoilerplateDescription> NewObjectBoilerplateDescription( int boilerplate, int all_properties, int index_keys, bool has_seen_proto); // Create a new ArrayBoilerplateDescription struct. Handle<ArrayBoilerplateDescription> NewArrayBoilerplateDescription( ElementsKind elements_kind, Handle<FixedArrayBase> constant_values); Handle<RegExpBoilerplateDescription> NewRegExpBoilerplateDescription( Handle<FixedArray> data, Handle<String> source, Tagged<Smi> flags); // Create a new TemplateObjectDescription struct. Handle<TemplateObjectDescription> NewTemplateObjectDescription( Handle<FixedArray> raw_strings, Handle<FixedArray> cooked_strings); Handle<Script> NewScript( Handle<PrimitiveHeapObject> source, ScriptEventType event_type = ScriptEventType::kCreate); Handle<Script> NewScriptWithId( Handle<PrimitiveHeapObject> source, int script_id, ScriptEventType event_type = ScriptEventType::kCreate); Handle<SloppyArgumentsElements> NewSloppyArgumentsElements( int length, Handle<Context> context, Handle<FixedArray> arguments, AllocationType allocation = AllocationType::kYoung); Handle<ArrayList> NewArrayList( int size, AllocationType allocation = AllocationType::kYoung); Handle<SharedFunctionInfo> NewSharedFunctionInfoForLiteral( FunctionLiteral* literal, Handle<Script> script, bool is_toplevel); // Create a copy of a given SharedFunctionInfo for use as a placeholder in // off-thread compilation Handle<SharedFunctionInfo> CloneSharedFunctionInfo( Handle<SharedFunctionInfo> other); Handle<PreparseData> NewPreparseData(int data_length, int children_length); Handle<UncompiledDataWithoutPreparseData> NewUncompiledDataWithoutPreparseData(Handle<String> inferred_name, int32_t start_position, int32_t end_position); Handle<UncompiledDataWithPreparseData> NewUncompiledDataWithPreparseData( Handle<String> inferred_name, int32_t start_position, int32_t end_position, Handle<PreparseData>); Handle<UncompiledDataWithoutPreparseDataWithJob> NewUncompiledDataWithoutPreparseDataWithJob(Handle<String> inferred_name, int32_t start_position, int32_t end_position); Handle<UncompiledDataWithPreparseDataAndJob> NewUncompiledDataWithPreparseDataAndJob(Handle<String> inferred_name, int32_t start_position, int32_t end_position, Handle<PreparseData>); // Allocates a FeedbackMetadata object and zeroes the data section. Handle<FeedbackMetadata> NewFeedbackMetadata( int slot_count, int create_closure_slot_count, AllocationType allocation = AllocationType::kOld); Handle<CoverageInfo> NewCoverageInfo(const ZoneVector<SourceRange>& slots); Handle<String> InternalizeString(base::Vector<const uint8_t> string, bool convert_encoding = false); Handle<String> InternalizeString(base::Vector<const uint16_t> string, bool convert_encoding = false); template <class StringTableKey> Handle<String> InternalizeStringWithKey(StringTableKey* key); Handle<SeqOneByteString> NewOneByteInternalizedString( base::Vector<const uint8_t> str, uint32_t raw_hash_field); Handle<SeqTwoByteString> NewTwoByteInternalizedString( base::Vector<const base::uc16> str, uint32_t raw_hash_field); Handle<SeqOneByteString> NewOneByteInternalizedStringFromTwoByte( base::Vector<const base::uc16> str, uint32_t raw_hash_field); Handle<SeqOneByteString> AllocateRawOneByteInternalizedString( int length, uint32_t raw_hash_field); Handle<SeqTwoByteString> AllocateRawTwoByteInternalizedString( int length, uint32_t raw_hash_field); // Creates a single character string where the character has given code. // A cache is used for Latin1 codes. Handle<String> LookupSingleCharacterStringFromCode(uint16_t code); MaybeHandle<String> NewStringFromOneByte( base::Vector<const uint8_t> string, AllocationType allocation = AllocationType::kYoung); inline Handle<String> NewStringFromAsciiChecked( const char* str, AllocationType allocation = AllocationType::kYoung) { return NewStringFromOneByte(base::OneByteVector(str), allocation) .ToHandleChecked(); } // Allocates and partially initializes an one-byte or two-byte String. The // characters of the string are uninitialized. Currently used in regexp code // only, where they are pretenured. V8_WARN_UNUSED_RESULT MaybeHandle<SeqOneByteString> NewRawOneByteString( int length, AllocationType allocation = AllocationType::kYoung); V8_WARN_UNUSED_RESULT MaybeHandle<SeqTwoByteString> NewRawTwoByteString( int length, AllocationType allocation = AllocationType::kYoung); // Create a new cons string object which consists of a pair of strings. V8_WARN_UNUSED_RESULT MaybeHandle<String> NewConsString( Handle<String> left, Handle<String> right, AllocationType allocation = AllocationType::kYoung); V8_WARN_UNUSED_RESULT Handle<String> NewConsString( Handle<String> left, Handle<String> right, int length, bool one_byte, AllocationType allocation = AllocationType::kYoung); V8_WARN_UNUSED_RESULT Handle<String> NumberToString( Handle<Object> number, NumberCacheMode mode = NumberCacheMode::kBoth); V8_WARN_UNUSED_RESULT Handle<String> HeapNumberToString( Handle<HeapNumber> number, double value, NumberCacheMode mode = NumberCacheMode::kBoth); V8_WARN_UNUSED_RESULT Handle<String> SmiToString( Tagged<Smi> number, NumberCacheMode mode = NumberCacheMode::kBoth); V8_WARN_UNUSED_RESULT MaybeHandle<SeqOneByteString> NewRawSharedOneByteString( int length); V8_WARN_UNUSED_RESULT MaybeHandle<SeqTwoByteString> NewRawSharedTwoByteString( int length); // Allocates a new BigInt with {length} digits. Only to be used by // MutableBigInt::New*. Handle<FreshlyAllocatedBigInt> NewBigInt( int length, AllocationType allocation = AllocationType::kYoung); // Create a serialized scope info. Handle<ScopeInfo> NewScopeInfo(int length, AllocationType type = AllocationType::kOld); Handle<SourceTextModuleInfo> NewSourceTextModuleInfo(); Handle<DescriptorArray> NewDescriptorArray( int number_of_descriptors, int slack = 0, AllocationType allocation = AllocationType::kYoung); Handle<ClassPositions> NewClassPositions(int start, int end); Handle<SwissNameDictionary> NewSwissNameDictionary( int at_least_space_for = kSwissNameDictionaryInitialCapacity, AllocationType allocation = AllocationType::kYoung); Handle<SwissNameDictionary> NewSwissNameDictionaryWithCapacity( int capacity, AllocationType allocation); Handle<FunctionTemplateRareData> NewFunctionTemplateRareData(); MaybeHandle<Map> GetInPlaceInternalizedStringMap(Tagged<Map> from_string_map); AllocationType RefineAllocationTypeForInPlaceInternalizableString( AllocationType allocation, Tagged<Map> string_map); protected: // Must be large enough to fit any double, int, or size_t. static constexpr int kNumberToStringBufferSize = 32; // Allocate memory for an uninitialized array (e.g., a FixedArray or similar). Tagged<HeapObject> AllocateRawArray(int size, AllocationType allocation); Tagged<HeapObject> AllocateRawFixedArray(int length, AllocationType allocation); Tagged<HeapObject> AllocateRawWeakArrayList(int length, AllocationType allocation); template <typename StructType> inline Tagged<StructType> NewStructInternal(InstanceType type, AllocationType allocation); Tagged<Struct> NewStructInternal(ReadOnlyRoots roots, Tagged<Map> map, int size, AllocationType allocation); Tagged<HeapObject> AllocateRawWithImmortalMap( int size, AllocationType allocation, Tagged<Map> map, AllocationAlignment alignment = kTaggedAligned); Tagged<HeapObject> NewWithImmortalMap(Tagged<Map> map, AllocationType allocation); Handle<FixedArray> NewFixedArrayWithFiller(Handle<Map> map, int length, Handle<HeapObject> filler, AllocationType allocation); Handle<SharedFunctionInfo> NewSharedFunctionInfo(AllocationType allocation); Handle<SharedFunctionInfo> NewSharedFunctionInfo( MaybeHandle<String> maybe_name, MaybeHandle<HeapObject> maybe_function_data, Builtin builtin, FunctionKind kind = FunctionKind::kNormalFunction); Handle<String> MakeOrFindTwoCharacterString(uint16_t c1, uint16_t c2); template <typename SeqStringT> MaybeHandle<SeqStringT> NewRawStringWithMap(int length, Tagged<Map> map, AllocationType allocation); private: Impl* impl() { return static_cast<Impl*>(this); } auto isolate() { return impl()->isolate(); } ReadOnlyRoots read_only_roots() { return impl()->read_only_roots(); } Tagged<HeapObject> AllocateRaw( int size, AllocationType allocation, AllocationAlignment alignment = kTaggedAligned); friend TorqueGeneratedFactory<Impl>; }; extern template class EXPORT_TEMPLATE_DECLARE(V8_EXPORT_PRIVATE) FactoryBase<Factory>; extern template class EXPORT_TEMPLATE_DECLARE(V8_EXPORT_PRIVATE) FactoryBase<LocalFactory>; } // namespace internal } // namespace v8 #endif // V8_HEAP_FACTORY_BASE_H_