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// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_HEAP_OBJECT_INL_H_ #define V8_OBJECTS_HEAP_OBJECT_INL_H_ #include "src/common/ptr-compr-inl.h" #include "src/objects/heap-object.h" #include "src/objects/instance-type-inl.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { #define TYPE_CHECKER(type, ...) \ bool Is##type(Tagged<HeapObject> obj) { \ /* IsBlah() predicates needs to load the map and thus they require the */ \ /* main cage base. */ \ PtrComprCageBase cage_base = GetPtrComprCageBase(); \ return Is##type(obj, cage_base); \ } \ /* The cage_base passed here must be the base of the main pointer */ \ /* compression cage, i.e. the one where the Map space is allocated. */ \ bool Is##type(Tagged<HeapObject> obj, PtrComprCageBase cage_base) { \ Tagged<Map> map_object = obj->map(cage_base); \ return InstanceTypeChecker::Is##type(map_object); \ } INSTANCE_TYPE_CHECKERS(TYPE_CHECKER) #undef TYPE_CHECKER } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_HEAP_OBJECT_INL_H_