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// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_ODDBALL_H_ #define V8_OBJECTS_ODDBALL_H_ #include "src/objects/primitive-heap-object.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { #include "torque-generated/src/objects/oddball-tq.inc" // The Oddball describes objects null, undefined, true, and false. class Oddball : public PrimitiveHeapObject { public: // [to_number_raw]: Cached raw to_number computed at startup. DECL_PRIMITIVE_ACCESSORS(to_number_raw, double) inline void set_to_number_raw_as_bits(uint64_t bits); // [to_string]: Cached to_string computed at startup. DECL_ACCESSORS(to_string, Tagged<String>) // [to_number]: Cached to_number computed at startup. DECL_ACCESSORS(to_number, Tagged<Object>) // [typeof]: Cached type_of computed at startup. DECL_ACCESSORS(type_of, Tagged<String>) inline uint8_t kind() const; inline void set_kind(uint8_t kind); // ES6 section 7.1.3 ToNumber for Boolean, Null, Undefined. V8_WARN_UNUSED_RESULT static inline Handle<Object> ToNumber( Isolate* isolate, Handle<Oddball> input); DECL_CAST(Oddball) // Dispatched behavior. DECL_VERIFIER(Oddball) // Initialize the fields. static void Initialize(Isolate* isolate, Handle<Oddball> oddball, const char* to_string, Handle<Object> to_number, const char* type_of, uint8_t kind); // Layout description. DECL_FIELD_OFFSET_TQ(ToNumberRaw, HeapObject::kHeaderSize, "float64") DECL_FIELD_OFFSET_TQ(ToString, kToNumberRawOffset + kDoubleSize, "String") DECL_FIELD_OFFSET_TQ(ToNumber, kToStringOffset + kTaggedSize, "Number") DECL_FIELD_OFFSET_TQ(TypeOf, kToNumberOffset + kTaggedSize, "String") DECL_FIELD_OFFSET_TQ(Kind, kTypeOfOffset + kTaggedSize, "Smi") static const int kSize = kKindOffset + kTaggedSize; static const int kHeaderSize = kSize; static const uint8_t kFalse = 0; static const uint8_t kTrue = 1; static const uint8_t kNotBooleanMask = static_cast<uint8_t>(~1); static const uint8_t kNull = 3; static const uint8_t kArgumentsMarker = 4; static const uint8_t kUndefined = 5; static const uint8_t kUninitialized = 6; static const uint8_t kOther = 7; static const uint8_t kException = 8; static const uint8_t kOptimizedOut = 9; static const uint8_t kStaleRegister = 10; static const uint8_t kSelfReferenceMarker = 10; static const uint8_t kBasicBlockCountersMarker = 11; using BodyDescriptor = FixedBodyDescriptor<kToStringOffset, kKindOffset, kSize>; static_assert(kKindOffset == Internals::kOddballKindOffset); static_assert(kNull == Internals::kNullOddballKind); static_assert(kUndefined == Internals::kUndefinedOddballKind); DECL_PRINTER(Oddball) OBJECT_CONSTRUCTORS(Oddball, PrimitiveHeapObject); }; class Null : public Oddball { public: DECL_CAST(Null) OBJECT_CONSTRUCTORS(Null, Oddball); }; class Undefined : public Oddball { public: DECL_CAST(Undefined) OBJECT_CONSTRUCTORS(Undefined, Oddball); }; class Boolean : public Oddball { public: DECL_CAST(Boolean) V8_INLINE bool ToBool(Isolate* isolate) const; OBJECT_CONSTRUCTORS(Boolean, Oddball); }; class True : public Boolean { public: DECL_CAST(True) OBJECT_CONSTRUCTORS(True, Boolean); }; class False : public Boolean { public: DECL_CAST(False) OBJECT_CONSTRUCTORS(False, Boolean); }; } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_ODDBALL_H_