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// Copyright 2023 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_OBJECTS_TRUSTED_OBJECT_INL_H_
#define V8_OBJECTS_TRUSTED_OBJECT_INL_H_

#include "src/objects/instance-type-inl.h"
#include "src/objects/trusted-object.h"

// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"

namespace v8 {
namespace internal {

CAST_ACCESSOR(TrustedObject)
OBJECT_CONSTRUCTORS_IMPL(TrustedObject, HeapObject)

CAST_ACCESSOR(ExposedTrustedObject)
OBJECT_CONSTRUCTORS_IMPL(ExposedTrustedObject, TrustedObject)

}  // namespace internal
}  // namespace v8

#include "src/objects/object-macros-undef.h"

#endif  // V8_OBJECTS_TRUSTED_OBJECT_INL_H_

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