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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_SNAPSHOT_OBJECT_DESERIALIZER_H_ #define V8_SNAPSHOT_OBJECT_DESERIALIZER_H_ #include "src/snapshot/deserializer.h" namespace v8 { namespace internal { class SerializedCodeData; class SharedFunctionInfo; // Deserializes the object graph rooted at a given object. class ObjectDeserializer final : public Deserializer<Isolate> { public: static MaybeHandle<SharedFunctionInfo> DeserializeSharedFunctionInfo( Isolate* isolate, const SerializedCodeData* data, Handle<String> source); private: explicit ObjectDeserializer(Isolate* isolate, const SerializedCodeData* data); // Deserialize an object graph. Fail gracefully. MaybeHandle<HeapObject> Deserialize(); void LinkAllocationSites(); void CommitPostProcessedObjects(); }; // Deserializes the object graph rooted at a given object. class OffThreadObjectDeserializer final : public Deserializer<LocalIsolate> { public: static MaybeHandle<SharedFunctionInfo> DeserializeSharedFunctionInfo( LocalIsolate* isolate, const SerializedCodeData* data, std::vector<Handle<Script>>* deserialized_scripts); private: explicit OffThreadObjectDeserializer(LocalIsolate* isolate, const SerializedCodeData* data); // Deserialize an object graph. Fail gracefully. MaybeHandle<HeapObject> Deserialize( std::vector<Handle<Script>>* deserialized_scripts); }; } // namespace internal } // namespace v8 #endif // V8_SNAPSHOT_OBJECT_DESERIALIZER_H_