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// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_SNAPSHOT_SERIALIZER_INL_H_ #define V8_SNAPSHOT_SERIALIZER_INL_H_ #include "src/roots/roots-inl.h" #include "src/snapshot/serializer.h" namespace v8 { namespace internal { bool Serializer::IsNotMappedSymbol(Tagged<HeapObject> obj) const { Tagged<Object> not_mapped_symbol = ReadOnlyRoots(isolate()).not_mapped_symbol(); if (V8_EXTERNAL_CODE_SPACE_BOOL) { // It's possible that a InstructionStream object might have the same // compressed value as the not_mapped_symbol, so we must compare full // pointers. // TODO(v8:11880): Avoid the need for this special case by never putting // InstructionStream references anywhere except the CodeDadaContainer // objects. In particular, the InstructionStream objects should not appear // in serializer's identity map. This should be possible once the // IsolateData::builtins table is migrated to contain Code // references. return obj.ptr() == not_mapped_symbol.ptr(); } return obj == not_mapped_symbol; } } // namespace internal } // namespace v8 #endif // V8_SNAPSHOT_SERIALIZER_INL_H_