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// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/snapshot/snapshot-utils.h" #include "src/base/sanitizer/msan.h" #ifdef V8_USE_ZLIB #include "third_party/zlib/zlib.h" #endif namespace v8 { namespace internal { uint32_t Checksum(base::Vector<const uint8_t> payload) { #ifdef MEMORY_SANITIZER // Computing the checksum includes padding bytes for objects like strings. // Mark every object as initialized in the code serializer. MSAN_MEMORY_IS_INITIALIZED(payload.begin(), payload.length()); #endif // MEMORY_SANITIZER #ifdef V8_USE_ZLIB // Priming the adler32 call so it can see what CPU features are available. adler32(0, nullptr, 0); return static_cast<uint32_t>(adler32(0, payload.begin(), payload.length())); #else // Simple Fletcher-32. uint32_t sum1 = 0, sum2 = 0; for (auto data : payload) { sum1 = (sum1 + data) % 65535; sum2 = (sum2 + sum1) % 65535; } return (sum2 << 16 | sum1); #endif } } // namespace internal } // namespace v8