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// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef CCTEST_H_ #define CCTEST_H_ #include <memory> #include "include/libplatform/libplatform.h" #include "include/v8-platform.h" #include "src/base/enum-set.h" #include "src/codegen/register-configuration.h" #include "src/debug/debug-interface.h" #include "src/execution/isolate-inl.h" #include "src/execution/simulator.h" #include "src/heap/factory.h" #include "src/objects/js-function.h" #include "src/objects/objects.h" #include "src/zone/accounting-allocator.h" namespace v8 { namespace base { class RandomNumberGenerator; } // namespace base namespace internal { const auto GetRegConfig = RegisterConfiguration::Default; class HandleScope; class ManualGCScope; class Zone; namespace compiler { class JSHeapBroker; } // namespace compiler } // namespace internal } // namespace v8 #ifndef TEST #define TEST(Name) \ static void Test##Name(); \ CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, true, \ nullptr); \ static void Test##Name() #endif #ifndef UNINITIALIZED_TEST #define UNINITIALIZED_TEST(Name) \ static void Test##Name(); \ CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, false, \ nullptr); \ static void Test##Name() #endif #ifndef TEST_WITH_PLATFORM #define TEST_WITH_PLATFORM(Name, PlatformClass) \ static void Test##Name(PlatformClass& platform); \ static void TestWithoutPlatform##Name() { \ Test##Name(*static_cast<PlatformClass*>(i::V8::GetCurrentPlatform())); \ } \ CcTest register_test_##Name(TestWithoutPlatform##Name, __FILE__, #Name, \ true, true, \ []() -> std::unique_ptr<TestPlatform> { \ return std::make_unique<PlatformClass>(); \ }); \ static void Test##Name(PlatformClass& platform) #endif #ifndef DISABLED_TEST #define DISABLED_TEST(Name) \ static void Test##Name(); \ CcTest register_test_##Name(Test##Name, __FILE__, #Name, false, true, \ nullptr); \ static void Test##Name() #endif // Similar to TEST, but used when test definitions appear as members of a // (probably parameterized) class. This allows re-using the given tests multiple // times. For this to work, the following conditions must hold: // 1. The class has a template parameter named kTestFileName of type char // const*, which is instantiated with __FILE__ at the *use site*, in order // to correctly associate the tests with the test suite using them. // 2. To actually execute the tests, create an instance of the class // containing the MEMBER_TESTs. #define MEMBER_TEST(Name) \ CcTest register_test_##Name = \ CcTest(Test##Name, kTestFileName, #Name, true, true, nullptr); \ static void Test##Name() #define EXTENSION_LIST(V) \ V(GC_EXTENSION, "v8/gc") \ V(PRINT_EXTENSION, "v8/print") \ V(PROFILER_EXTENSION, "v8/profiler") \ V(TRACE_EXTENSION, "v8/trace") #define DEFINE_EXTENSION_ID(Name, Ident) Name##_ID, enum CcTestExtensionId { EXTENSION_LIST(DEFINE_EXTENSION_ID) kMaxExtensions }; #undef DEFINE_EXTENSION_ID using CcTestExtensionFlags = v8::base::EnumSet<CcTestExtensionId>; #define DEFINE_EXTENSION_NAME(Name, Ident) Ident, static constexpr const char* kExtensionName[kMaxExtensions] = { EXTENSION_LIST(DEFINE_EXTENSION_NAME)}; #undef DEFINE_EXTENSION_NAME class CcTest; class TestPlatform; using CcTestMapType = std::map<std::string, CcTest*>; class CcTest { public: using TestFunction = void(); using TestPlatformFactory = std::unique_ptr<TestPlatform>(); CcTest(TestFunction* callback, const char* file, const char* name, bool enabled, bool initialize, TestPlatformFactory* platform_factory = nullptr); void Run(const char* argv0); static v8::Isolate* isolate() { CHECK_NOT_NULL(isolate_); v8::base::Relaxed_Store(&isolate_used_, 1); return isolate_; } static i::Isolate* InitIsolateOnce() { if (!initialize_called_) InitializeVM(); return i_isolate(); } static i::Isolate* i_isolate() { return reinterpret_cast<i::Isolate*>(isolate()); } static i::Heap* heap(); static i::ReadOnlyHeap* read_only_heap(); static v8::Platform* default_platform() { return default_platform_; } static void AddGlobalFunction(v8::Local<v8::Context> env, const char* name, v8::FunctionCallback callback); static i::Handle<i::String> MakeString(const char* str); static i::Handle<i::String> MakeName(const char* str, int suffix); static v8::base::RandomNumberGenerator* random_number_generator(); static v8::Local<v8::Object> global(); static v8::ArrayBuffer::Allocator* array_buffer_allocator() { return allocator_; } static void set_array_buffer_allocator( v8::ArrayBuffer::Allocator* allocator) { allocator_ = allocator; } // TODO(dcarney): Remove. // This must be called first in a test. static void InitializeVM(); // Helper function to configure a context. // Must be in a HandleScope. static v8::Local<v8::Context> NewContext( v8::Isolate* isolate = CcTest::isolate()) { return NewContext({}, isolate); } static v8::Local<v8::Context> NewContext( CcTestExtensionFlags extension_flags, v8::Isolate* isolate = CcTest::isolate()); static v8::Local<v8::Context> NewContext( std::initializer_list<CcTestExtensionId> extensions, v8::Isolate* isolate = CcTest::isolate()) { return NewContext(CcTestExtensionFlags{extensions}, isolate); } private: static std::unordered_map<std::string, CcTest*>* tests_; static v8::ArrayBuffer::Allocator* allocator_; static v8::Isolate* isolate_; static v8::Platform* default_platform_; static bool initialize_called_; static v8::base::Atomic32 isolate_used_; TestFunction* callback_; bool initialize_; TestPlatformFactory* test_platform_factory_; friend int main(int argc, char** argv); friend class v8::internal::ManualGCScope; }; // Switches between all the Api tests using the threading support. // In order to get a surprising but repeatable pattern of thread // switching it has extra semaphores to control the order in which // the tests alternate, not relying solely on the big V8 lock. // // A test is augmented with calls to ApiTestFuzzer::Fuzz() in its // callbacks. This will have no effect when we are not running the // thread fuzzing test. In the thread fuzzing test it will // pseudorandomly select a successor thread and switch execution // to that thread, suspending the current test. class ApiTestFuzzer: public v8::base::Thread { public: ~ApiTestFuzzer() override = default; void CallTest(); // The ApiTestFuzzer is also a Thread, so it has a Run method. void Run() override; enum PartOfTest { FIRST_PART, SECOND_PART, THIRD_PART, FOURTH_PART, FIFTH_PART, SIXTH_PART, SEVENTH_PART, EIGHTH_PART, LAST_PART = EIGHTH_PART }; static void SetUp(PartOfTest part); static void RunAllTests(); static void TearDown(); // This method switches threads if we are running the Threading test. // Otherwise it does nothing. static void Fuzz(); private: explicit ApiTestFuzzer(int num) : Thread(Options("ApiTestFuzzer")), test_number_(num), gate_(0), active_(true) {} static bool NextThread(); void ContextSwitch(); static int GetNextFuzzer(); static unsigned linear_congruential_generator; static std::vector<std::unique_ptr<ApiTestFuzzer>> fuzzers_; static bool fuzzing_; static v8::base::Semaphore all_tests_done_; static int tests_being_run_; static int active_tests_; static int current_fuzzer_; int test_number_; v8::base::Semaphore gate_; bool active_; }; #define THREADED_TEST(Name) \ static void Test##Name(); \ RegisterThreadedTest register_##Name(Test##Name, #Name); \ /* */ TEST(Name) class RegisterThreadedTest { public: explicit RegisterThreadedTest(CcTest::TestFunction* callback, const char* name) : callback_(callback), name_(name) { tests_.push_back(this); } static int count() { return static_cast<int>(tests_.size()); } static const RegisterThreadedTest* nth(int i) { DCHECK_LE(0, i); DCHECK_LT(i, count()); // Added tests used to be prepended to a linked list and therefore the last // one to be added was at index 0. This ensures that we keep this behavior. return tests_[count() - i - 1]; } CcTest::TestFunction* callback() const { return callback_; } const char* name() const { return name_; } private: static std::vector<const RegisterThreadedTest*> tests_; CcTest::TestFunction* callback_; const char* name_; }; // A LocalContext holds a reference to a v8::Context. class LocalContext { public: LocalContext(v8::Isolate* isolate, v8::ExtensionConfiguration* extensions = nullptr, v8::Local<v8::ObjectTemplate> global_template = v8::Local<v8::ObjectTemplate>(), v8::Local<v8::Value> global_object = v8::Local<v8::Value>()) { Initialize(isolate, extensions, global_template, global_object); } LocalContext(v8::ExtensionConfiguration* extensions = nullptr, v8::Local<v8::ObjectTemplate> global_template = v8::Local<v8::ObjectTemplate>(), v8::Local<v8::Value> global_object = v8::Local<v8::Value>()) { Initialize(CcTest::isolate(), extensions, global_template, global_object); } virtual ~LocalContext(); v8::Context* operator->() { return i::ValueHelper::HandleAsValue(context_); } v8::Context* operator*() { return operator->(); } bool IsReady() { return !context_.IsEmpty(); } v8::Local<v8::Context> local() const { return v8::Local<v8::Context>::New(isolate_, context_); } private: void Initialize(v8::Isolate* isolate, v8::ExtensionConfiguration* extensions, v8::Local<v8::ObjectTemplate> global_template, v8::Local<v8::Value> global_object); v8::Persistent<v8::Context> context_; v8::Isolate* isolate_; }; static inline uint16_t* AsciiToTwoByteString(const char* source) { size_t array_length = strlen(source) + 1; uint16_t* converted = i::NewArray<uint16_t>(array_length); for (size_t i = 0; i < array_length; i++) converted[i] = source[i]; return converted; } static inline uint16_t* AsciiToTwoByteString(const char16_t* source, size_t* length_out = nullptr) { size_t array_length = std::char_traits<char16_t>::length(source) + 1; uint16_t* converted = i::NewArray<uint16_t>(array_length); for (size_t i = 0; i < array_length; i++) converted[i] = source[i]; if (length_out != nullptr) *length_out = array_length - 1; return converted; } template <typename T> static inline i::Handle<T> GetGlobal(const char* name) { i::Isolate* isolate = CcTest::i_isolate(); i::Handle<i::String> str_name = isolate->factory()->InternalizeUtf8String(name); i::Handle<i::Object> value = i::Object::GetProperty(isolate, isolate->global_object(), str_name) .ToHandleChecked(); return i::Handle<T>::cast(value); } static inline v8::Local<v8::Boolean> v8_bool(bool val) { return v8::Boolean::New(v8::Isolate::GetCurrent(), val); } static inline v8::Local<v8::Value> v8_num(double x) { return v8::Number::New(v8::Isolate::GetCurrent(), x); } static inline v8::Local<v8::Integer> v8_int(int32_t x) { return v8::Integer::New(v8::Isolate::GetCurrent(), x); } static inline v8::Local<v8::BigInt> v8_bigint(int64_t x) { return v8::BigInt::New(v8::Isolate::GetCurrent(), x); } static inline v8::Local<v8::String> v8_str(const char* x) { return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), x).ToLocalChecked(); } static inline v8::Local<v8::String> v8_str(v8::Isolate* isolate, const char* x) { return v8::String::NewFromUtf8(isolate, x).ToLocalChecked(); } static inline v8::Local<v8::Symbol> v8_symbol(const char* name) { return v8::Symbol::New(v8::Isolate::GetCurrent(), v8_str(name)); } static inline v8::Local<v8::Script> v8_compile(v8::Local<v8::String> x) { v8::Local<v8::Script> result; CHECK(v8::Script::Compile(v8::Isolate::GetCurrent()->GetCurrentContext(), x) .ToLocal(&result)); return result; } static inline v8::Local<v8::Script> v8_compile(const char* x) { return v8_compile(v8_str(x)); } static inline v8::MaybeLocal<v8::Script> v8_try_compile( v8::Local<v8::String> x) { return v8::Script::Compile(v8::Isolate::GetCurrent()->GetCurrentContext(), x); } static inline v8::MaybeLocal<v8::Script> v8_try_compile(const char* x) { return v8_try_compile(v8_str(x)); } static inline int32_t v8_run_int32value(v8::Local<v8::Script> script) { v8::Local<v8::Context> context = CcTest::isolate()->GetCurrentContext(); return script->Run(context).ToLocalChecked()->Int32Value(context).FromJust(); } static inline v8::Local<v8::Script> CompileWithOrigin( v8::Local<v8::String> source, v8::Local<v8::String> origin_url, bool is_shared_cross_origin) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::ScriptOrigin origin(isolate, origin_url, 0, 0, is_shared_cross_origin); v8::ScriptCompiler::Source script_source(source, origin); return v8::ScriptCompiler::Compile(isolate->GetCurrentContext(), &script_source) .ToLocalChecked(); } static inline v8::Local<v8::Script> CompileWithOrigin( v8::Local<v8::String> source, const char* origin_url, bool is_shared_cross_origin) { return CompileWithOrigin(source, v8_str(origin_url), is_shared_cross_origin); } static inline v8::Local<v8::Script> CompileWithOrigin( const char* source, const char* origin_url, bool is_shared_cross_origin) { return CompileWithOrigin(v8_str(source), v8_str(origin_url), is_shared_cross_origin); } // Helper functions that compile and run the source. static inline v8::MaybeLocal<v8::Value> CompileRun( v8::Local<v8::Context> context, const char* source) { return v8::Script::Compile(context, v8_str(source)) .ToLocalChecked() ->Run(context); } static inline v8::Local<v8::Value> CompileRunChecked(v8::Isolate* isolate, const char* source) { v8::Local<v8::String> source_string = v8::String::NewFromUtf8(isolate, source).ToLocalChecked(); v8::Local<v8::Context> context = isolate->GetCurrentContext(); v8::Local<v8::Script> script = v8::Script::Compile(context, source_string).ToLocalChecked(); return script->Run(context).ToLocalChecked(); } static inline v8::Local<v8::Value> CompileRun(v8::Local<v8::String> source) { v8::Local<v8::Value> result; if (v8_compile(source) ->Run(v8::Isolate::GetCurrent()->GetCurrentContext()) .ToLocal(&result)) { return result; } return v8::Local<v8::Value>(); } // Helper functions that compile and run the source. static inline v8::Local<v8::Value> CompileRun(const char* source) { return CompileRun(v8_str(source)); } static inline v8::Local<v8::Value> CompileRun( v8::Local<v8::Context> context, v8::ScriptCompiler::Source* script_source, v8::ScriptCompiler::CompileOptions options) { v8::Local<v8::Value> result; if (v8::ScriptCompiler::Compile(context, script_source, options) .ToLocalChecked() ->Run(context) .ToLocal(&result)) { return result; } return v8::Local<v8::Value>(); } // Helper functions that compile and run the source with given origin. static inline v8::Local<v8::Value> CompileRunWithOrigin(const char* source, const char* origin_url, int line_number, int column_number) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::Local<v8::Context> context = isolate->GetCurrentContext(); v8::ScriptOrigin origin(isolate, v8_str(origin_url), line_number, column_number); v8::ScriptCompiler::Source script_source(v8_str(source), origin); return CompileRun(context, &script_source, v8::ScriptCompiler::CompileOptions()); } static inline v8::Local<v8::Value> CompileRunWithOrigin( v8::Local<v8::String> source, const char* origin_url) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); v8::Local<v8::Context> context = isolate->GetCurrentContext(); v8::ScriptCompiler::Source script_source( source, v8::ScriptOrigin(isolate, v8_str(origin_url))); return CompileRun(context, &script_source, v8::ScriptCompiler::CompileOptions()); } static inline v8::Local<v8::Value> CompileRunWithOrigin( const char* source, const char* origin_url) { return CompileRunWithOrigin(v8_str(source), origin_url); } // Run a ScriptStreamingTask in a separate thread. class StreamerThread : public v8::base::Thread { public: static void StartThreadForTaskAndJoin( v8::ScriptCompiler::ScriptStreamingTask* task) { StreamerThread thread(task); CHECK(thread.Start()); thread.Join(); } explicit StreamerThread(v8::ScriptCompiler::ScriptStreamingTask* task) : Thread(Thread::Options()), task_(task) {} void Run() override { task_->Run(); } private: v8::ScriptCompiler::ScriptStreamingTask* task_; }; // Takes a JSFunction and runs it through the test version of the optimizing // pipeline, allocating the temporary compilation artifacts in a given Zone. // For possible {flags} values, look at OptimizedCompilationInfo::Flag. i::Handle<i::JSFunction> Optimize(i::Handle<i::JSFunction> function, i::Zone* zone, i::Isolate* isolate, uint32_t flags); static inline void ExpectString(const char* code, const char* expected) { v8::Local<v8::Value> result = CompileRun(code); CHECK(result->IsString()); v8::String::Utf8Value utf8(v8::Isolate::GetCurrent(), result); CHECK_EQ(0, strcmp(expected, *utf8)); } static inline void ExpectInt32(const char* code, int expected) { v8::Local<v8::Value> result = CompileRun(code); CHECK(result->IsInt32()); CHECK_EQ(expected, result->Int32Value(v8::Isolate::GetCurrent()->GetCurrentContext()) .FromJust()); } static inline void ExpectBoolean(const char* code, bool expected) { v8::Local<v8::Value> result = CompileRun(code); CHECK(result->IsBoolean()); CHECK_EQ(expected, result->BooleanValue(v8::Isolate::GetCurrent())); } static inline void ExpectTrue(const char* code) { ExpectBoolean(code, true); } static inline void ExpectFalse(const char* code) { ExpectBoolean(code, false); } static inline void ExpectObject(const char* code, v8::Local<v8::Value> expected) { v8::Local<v8::Value> result = CompileRun(code); CHECK(result->SameValue(expected)); } static inline void ExpectUndefined(const char* code) { v8::Local<v8::Value> result = CompileRun(code); CHECK(result->IsUndefined()); } static inline void ExpectNull(const char* code) { v8::Local<v8::Value> result = CompileRun(code); CHECK(result->IsNull()); } static inline void CheckDoubleEquals(double expected, double actual) { const double kEpsilon = 1e-10; CHECK_LE(expected, actual + kEpsilon); CHECK_GE(expected, actual - kEpsilon); } static v8::debug::DebugDelegate dummy_delegate; static inline void EnableDebugger(v8::Isolate* isolate) { v8::debug::SetDebugDelegate(isolate, &dummy_delegate); } static inline void DisableDebugger(v8::Isolate* isolate) { v8::debug::SetDebugDelegate(isolate, nullptr); } static inline void EmptyMessageQueues(v8::Isolate* isolate) { while (v8::platform::PumpMessageLoop(CcTest::default_platform(), isolate)) { } } class InitializedHandleScopeImpl; class V8_NODISCARD InitializedHandleScope { public: explicit InitializedHandleScope(i::Isolate* isolate = nullptr); ~InitializedHandleScope(); // Prefixing the below with main_ reduces a lot of naming clashes. i::Isolate* main_isolate() { return main_isolate_; } private: i::Isolate* main_isolate_; std::unique_ptr<InitializedHandleScopeImpl> initialized_handle_scope_impl_; }; class V8_NODISCARD HandleAndZoneScope : public InitializedHandleScope { public: explicit HandleAndZoneScope(bool support_zone_compression = false); ~HandleAndZoneScope(); // Prefixing the below with main_ reduces a lot of naming clashes. i::Zone* main_zone() { return main_zone_.get(); } private: v8::internal::AccountingAllocator allocator_; std::unique_ptr<i::Zone> main_zone_; }; class StaticOneByteResource : public v8::String::ExternalOneByteStringResource { public: explicit StaticOneByteResource(const char* data) : data_(data) {} ~StaticOneByteResource() override = default; const char* data() const override { return data_; } size_t length() const override { return strlen(data_); } private: const char* data_; }; // This is a base class that can be overridden to implement a test platform. It // delegates all operations to the default platform. class TestPlatform : public v8::Platform { public: ~TestPlatform() override = default; // v8::Platform implementation. v8::PageAllocator* GetPageAllocator() override; void OnCriticalMemoryPressure() override; int NumberOfWorkerThreads() override; std::shared_ptr<v8::TaskRunner> GetForegroundTaskRunner( v8::Isolate* isolate) override; void CallOnWorkerThread(std::unique_ptr<v8::Task> task) override; void CallDelayedOnWorkerThread(std::unique_ptr<v8::Task> task, double delay_in_seconds) override; std::unique_ptr<v8::JobHandle> PostJob( v8::TaskPriority priority, std::unique_ptr<v8::JobTask> job_task) override; std::unique_ptr<v8::JobHandle> CreateJob( v8::TaskPriority priority, std::unique_ptr<v8::JobTask> job_task) override; double MonotonicallyIncreasingTime() override; double CurrentClockTimeMillis() override; bool IdleTasksEnabled(v8::Isolate* isolate) override; v8::TracingController* GetTracingController() override; protected: TestPlatform() = default; }; #if defined(USE_SIMULATOR) class SimulatorHelper { public: inline bool Init(v8::Isolate* isolate) { simulator_ = reinterpret_cast<v8::internal::Isolate*>(isolate) ->thread_local_top() ->simulator_; // Check if there is active simulator. return simulator_ != nullptr; } inline void FillRegisters(v8::RegisterState* state) { #if V8_TARGET_ARCH_ARM state->pc = reinterpret_cast<void*>(simulator_->get_pc()); state->sp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::sp)); state->fp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::r11)); state->lr = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::lr)); #elif V8_TARGET_ARCH_ARM64 if (simulator_->sp() == 0 || simulator_->fp() == 0) { // It's possible that the simulator is interrupted while it is updating // the sp or fp register. ARM64 simulator does this in two steps: // first setting it to zero and then setting it to a new value. // Bailout if sp/fp doesn't contain the new value. return; } state->pc = reinterpret_cast<void*>(simulator_->pc()); state->sp = reinterpret_cast<void*>(simulator_->sp()); state->fp = reinterpret_cast<void*>(simulator_->fp()); state->lr = reinterpret_cast<void*>(simulator_->lr()); #elif V8_TARGET_ARCH_MIPS64 || V8_TARGET_ARCH_LOONG64 state->pc = reinterpret_cast<void*>(simulator_->get_pc()); state->sp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::sp)); state->fp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::fp)); #elif V8_TARGET_ARCH_RISCV64 || V8_TARGET_ARCH_RISCV32 state->pc = reinterpret_cast<void*>(simulator_->get_pc()); state->sp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::sp)); state->fp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::fp)); state->lr = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::ra)); #elif V8_TARGET_ARCH_PPC || V8_TARGET_ARCH_PPC64 state->pc = reinterpret_cast<void*>(simulator_->get_pc()); state->sp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::sp)); state->fp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::fp)); state->lr = reinterpret_cast<void*>(simulator_->get_lr()); #elif V8_TARGET_ARCH_S390 || V8_TARGET_ARCH_S390X state->pc = reinterpret_cast<void*>(simulator_->get_pc()); state->sp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::sp)); state->fp = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::fp)); state->lr = reinterpret_cast<void*>( simulator_->get_register(v8::internal::Simulator::ra)); #endif } private: v8::internal::Simulator* simulator_; }; #endif // USE_SIMULATOR // The following should correspond to Chromium's kV8DOMWrapperTypeIndex and // kV8DOMWrapperObjectIndex. static const int kV8WrapperTypeIndex = 0; static const int kV8WrapperObjectIndex = 1; enum class ApiCheckerResult : uint8_t { kNotCalled = 0, kSlowCalled = 1 << 0, kFastCalled = 1 << 1, }; using ApiCheckerResultFlags = v8::base::Flags<ApiCheckerResult>; DEFINE_OPERATORS_FOR_FLAGS(ApiCheckerResultFlags) bool IsValidUnwrapObject(v8::Object* object); template <typename T> T* GetInternalField(v8::Object* wrapper) { assert(kV8WrapperObjectIndex < wrapper->InternalFieldCount()); return reinterpret_cast<T*>( wrapper->GetAlignedPointerFromInternalField(kV8WrapperObjectIndex)); } #endif // ifndef CCTEST_H_